For some reason Retroarch isn’t saving shaders configuration per-game, even if i use the “save game preset” option. So everytime i boot a game (or core) i had to manually change the shader, since i use one different for almost every core/game. For example i’m trying to play some 2D games on Atomiswave and using CRT-Geom make them looks good, but for 3d model games, isn’t a good idea
Is theres a way to fix this?