RetroArch Additions   Shaders


Topic Replies Activity
Mdapt & gdapt - dithering treatment [Updated 06/06/14] 267 February 18, 2020
Crt-Royale Kurozumi Edition Help 345 February 18, 2020
Could this be ported to Retroarch? 10 February 9, 2020
ScaleNx - Artifact Removal and Algorithm Improvement 172 February 9, 2020
Suggestion: Addition of official GB and GBC N3DS VC borders to the shader repository 3 February 6, 2020
[REQUEST] crt-guest-dr-venom with interlacing support 29 February 4, 2020
[Request] Shader for adjusting Brightness and Contrast 3 February 4, 2020
Crt-geom-deluxe seems very dim 13 January 31, 2020
Real GBA and DS-Phat colors 189 January 28, 2020
Big crt mask function for copypaste 43 January 25, 2020
Are there any CRT shaders made to take advantage of 8K TVs yet? 4 January 25, 2020
Scanlines disappear when screen scrolls vertically? 21 January 24, 2020
Recreating UltraHDMI N64 hybrid scanlines 1 January 20, 2020
Nedi + Super Sampling + CRT = Awesome 18 January 18, 2020
Configuring guest.r's scanline-mask shader for a 500 nit display 9 January 16, 2020
Bezel reflection shader 2 December 22, 2019
[Research] YIQ color Space vs. YUV color Space for NTSC 3 January 16, 2020
[Request] Black Level adjustment for color-mangler 1 January 14, 2020
VHS.glsl wont load on android, other shaders do 1 January 12, 2020
TATE Shader - Hand Made (for FB Neo...) 1 January 12, 2020
Vertical downsampler for crt shaders and AA shaders 15 January 11, 2020
How to get shaders and scanlines to look right? 11 January 9, 2020
Handheld Border Shaders 151 January 7, 2020
[How to] Crt-royale static settings in GLSL? 2 January 6, 2020
GTU composite setting? 28 January 5, 2020
CRT shaders on DS games? 4 January 4, 2020
Using image-adjustment with crt-guest-dr-venom? 5 December 30, 2019
Crt-guest-dr-venom with GTU 14 December 30, 2019
Stock.slang 9 December 29, 2019
Image/Color Adjustment Shader? 1 December 29, 2019