Hello, i recently acquired a new CRT vga monitor and i’ve been playing around with retroarch shaders mainly for Genesis / Snes / Ps1 cores and i came across one shader (GTU_V050) that is close to what i’m looking for.
Now the issue, shader looks beautiful when using integer scale but it doesn’t fill the whole 4:3 aspect ratio on the CRT itself and i get black borders all around, is there a way around this or is the only way is to adjust H-size / V-size on the CRT to stretch it till it fits the screen? If i turn off integer scale it does fill the whole screen but i get uneven scanlines.