I’m looking forward to this!
I’m not sure if it’s a placebo effect but I think I’m now noticing this GTU related “blurring” issue in my Computer Monitor Presets.
Even if I set the Opposite Direction Downsampling Blur to 0, I think I can see a slight blur in my Computer Monitor Raw Preset (which is probably my sharpest preset) in the Options Menu text in Lords of Thunder for TurboGrafx-CD whereas that preset was one of the first of mine to display the text in that menu crisply.
Turning GTU off completely makes the blur disappear and restores the crispness but it’s not as nice looking as before when it was still crisp but with Signal Resolution at 640. Maxing Signal Resolution to 1024 seemed to reduce or eliminate the blur as well. I use this setting to control harshness/aliasing in lower resolution games with higher contrast edges without introducing blur.
I’m going to back track through my Mega Bezel versions until I get back to where the aforementioned menu text was crisp using Computer Monitor Raw, which has the Signal Resolution set to 640.
I’m not trying to fix the issue using GTU settings because I know you said not to do that and that you’ll fix it in the Shader. I’m just trying to confirm whether this is a manifestation of that particular issue or something else, especially when I didn’t think my newest presets were being affected by this until recently.
Thanks again for your yeoman service to this cause, passion and community!