I’m developing a new frontend application that will launch games in Retroarch or Steam (among a few others). This is actually the very first place I’ve mentioned it on the Internet. It is a Windows Store app (can be sideloaded if they won’t approve it), similar to Hyperspin, LaunchBox, and GamesEx although vastly better if I do say so myself. It supports importing of any artwork originally created for Hyperspin, including themes with flash animations (flash animations are converted to HTMl5/CSS3). I’m about 80-90% complete. It is going to be released. I’m very excited. If a userbase develops I’ll consider Linux and Android versions.
Anyway my question. I’ve written code to deserialize and parse No-Intro, ReDump and MAME dats. However it would be much easier and cleaner if I could access the libretro database itself instead of reinventing the wheel. Unfortunately the RDB files are compiled, all I see on the Github are those and a small handful of source DATs. Is the RetroArch database not considered open source?
If not that’s cool no judgement here, but then where did you guys get the original DATs? Some of the platforms (like Wii games) are not available on DatOMatic, Redump, or Tosec respective sites? Am I missing something?
On a related note, does anyone know how to access TruRip DAT files? Their site does not accept new members.