It’d appear it’s possible to install Linux on those, which would sort out the issue of Windows being a resource hog. In fact, since it’s pretty much just PC hardware, I wouldn’t be surprised if you could even install Lakka on them.
[QUOTE=whiteninja79;33634]Okay. I’ve tried, using Super Mario 64. (I will note - I don’t know if this is a ROM issue or a core issue, but some games - in particular, the Gex games - seem to have problems. Super Mario 64 seems to be fine.) Results below are with no shaders, and with the dynamic_recompiler CPU core.
The audio is a bit glitchy at some points at these settings, usually when also drawing a lot of graphics (although it also happens during one fairly low-intensity splash screen). It’s definitely playable, but not ideal. Frame rate seems to sit at about 48fps most of the time in-game.
I tried knocking it down to the next highest setting - 1600x1200 - and this gave an almost-consistent 60fps in-game; the pause screen and menu screens dropped to around 48fps.
Dropped it again to 1280x960, and this seemed to hold >59.5fps (and mostly 60.0 exactly) at all times during gameplay; some minor (but not noticable, at least to me) dips during menus and pause still.
Do note that by “in gameplay”, I only tested walking around the starting area a bit.
I decided to try one last thing - 640x480 (I think that’s the internal resolution of an actual N64?) with a shader, instead of a higher resolution. xbr-lv2-c resulted in similar framedrops to using the 1920x1440 internal resolution; crt-royale (I think I recall you asking about this one elsewhere on these forums?) worked perfectly fine.
In case it matters, my actual display output resolution, as configured in the bootloader INI, is 1080p. I don’t believe Odroid-XU4 supports any higher than this, so 1920x1440 is probably not worthwhile anyway since it’s higher than the Odroid can output; 1600x1200 or 1280x960 is probably a better choice.[/QUOTE]
Thank you for such a detailed test and response.
[QUOTE=solid12345;33635]Here is another option that caught my eye, early reviews of the new Intel stick say they are actually worth a damn now. Not sure what the performance would be like though with Windows hogging up resources compared to a more slimlined linux or droid box but at the least it could offer more flexibility for things like Hyperspin and easier tinkering in the backend.
Unfortunately from the bench marks it does not appear to be that much faster then the first version.
I have been looking for a small format retrobox like this for a while now. Sadly I have not found the best fit just yet in that price range.
I found some other random portable devices that lakka/retroarch would be a great fit for:
The “GPD XD” and the “Blaze Tab”. They are marketed as portable retro gaming devices with hdmi outputs.