CRT switching resolution for Amiga, c64, spectrum & amstrad

Hello

Does anyone know the resolutions for pal/50hz that these cores use: Amiga, c64, spectrum & amstrad. I want to run all these in pal and they are using the desktop resolution but I want to use the native resolution / super resolution like I have set up for pc engine, SNES and mega drive

Thanks a lot

Amiga varies from like 320x200@50hz all the way up to insane shit like 1280x400@72hz depending on the OS you’re running. For 99% of games 320x256 or 640x256@50hz will suffice. Those team17 alien games need a vertical res of 288 to include the full UI though, and i think cannon fodder needs it to display the intro correctly. Amiga games have a habbit of switching resolutions multiple times mid game, you really need a proper winuae setup to take advantage of it.

C64 is much simpler, depending on your border size it should be 320x278 or [email protected]