Dolphin core crash when disabling dualcore

Hi, I have been testing the dolphin core with the recent 1.7.4 RA release. I’ve tested several of my games with it. Sadly, Sonic Adventure 2 Battle crashes always when trying to load the game. After trying lot things, I realized the problem is that RA doesn’t like the “CPUThread = False” option which is specified by default on several games which need it (it comes specified on the gameini stored on the GamesConfig folder on the Sys dir). This option disables dualcore support.

If you delete this option from the gameini or override it with the peruser gameinis, it works fine, but the game needs this option to avoid crashes and problems.

There are other games which need this option to work and will probably also be affected.

Greetings.

Aha, so its a known limitation of the libretro port. Thanks for the clarification