Been doing a lot of testing and even if I press restart then it won’t change to the proper resolution.
If I start a game in NTSC it selects the right resolution 2560x224 60hz. If I start a game in pal region it selects the right resolution 2560x224 50hz. That works fine. But…
Say I start a game in pal then change while in game to NTSC u, it changes resolution to desktop resolution (and goes weird and slow) then I choose “restart” in quick menu and then it restarts but resolution stays in desktop resolution (interlaced)
The other problem related to this is that core options are not available until you’ve started a game. So if your settings are on pal and you want NTSC, you have to start the game anyway before you can access the core options menu… And then change to NTSC u/j and then it will switch to desktop interlaced resolution… And choosing restart doesn’t fix it. Maybe closing content and reopening would… Not straight forward
Related to this, if I change from auto to pal then exit, when I go back in it is in pal, I don’t want this, I want it to stay on auto, I just want pal for one game here and there. I have turned off auto save core settings on exit, and I’ve also saved a core override cfg with region auto in it and made the cfg file read only, yet it is still keeps the changes from the setting from the last game if I had manually changed it