This has been rattling my brain and can’t figure it out, perhaps the answer is right in front of me but I am looking far past it.
I am building a EmulationStation with RetroArch cores in Windows 8 on my surface pro 3. I can get things to work on a single controller like SNES, Saturn, XBOX not an issue.
The problem that I run into is that I like to use different controllers for different emulators (Cores), even though I mapped all controllers in RetroArch and individually they all work fine, if they are not set to the “Player1” function they don’t work (which means I have to do a quick mapping each time I want to change controllers) #firstworldprobelms right?
So what I want it to do is when I boot up and select my SNES core I want to to pick my 8 Button SNES USB controller, and then when I pick NES core I want it to use my Buffalo NES controller, then when I select the sega saturn emulator (Yabause) I want it to pick up my Sega Saturn Controller and so on.
With all my controllers being hooked up at the same time, I did not think it would be that hard.
The only thing that came close was I picked the core in retroarch and did the input like I would for that core then saved the CFG file which for example it saved it like yabause.libretro.cfg, but then when I load it up it does not load it, as it seems to use the default Retroarch.cfg
Thanks any help is great full I can’t seem to wrap my head around it.