I hope you like it, but I don’t have the bezel and the marquee
Thank you very much @Thoggo, your work is amazing !!!
I hope you like it, but I don’t have the bezel and the marquee
Thank you very much @Thoggo, your work is amazing !!!
Thanks for contributing these control panels @walter.farmacia! I’ll be using them to complete the overlays for these games. I believe I have the marquees for these, though I will need to restore them in some cases. It might take a little time to get to them, but I definitely will
Great stuff @walter.farmacia, thank you for posting! Wrestlemania is on my list to put together in the near future, I’d definitely like to use your CPO render for that. Not sure if there’s a way to actually post PNGs on this forum, that would be helpful, though not essential…
Batsugun (Toaplan - 1993)
Another overlay in the Toaplan series of shooters. This is the last game produced by Toaplan before they closed shop (though the same designers and developers went on to found Cave, where they continued to develop and evolve the bullet-hell shooter genre). Batsugun is considered by many to be the first of the manic shooters.
I used the same template here as Dogyuun and created another custom marquee based on the arcade flyers.
Thank you very much @ArsInvictus, I hope you do it to have it in my collection, your works are amazing
Wrestlemania (1995), I added the bezel the @ArsInvictus, but I don’t have the marquee
Killer Instinct 2 (RARE - 1996)
Thanks to @walter.farmacia for providing the excellent CPO design for this overlay, which was also a nice nudge to put this one together.
I absolutely love these little descriptions you all do for the games!
WWF WrestleMania (Midway – 1995)
Let’s get ready to wrrrrestlleeee (we’d have to pay Michael Buffer to say “rumble”) with Midway’s 1995 chair-smashing fighting game, which brought Midway’s trademark video-captured visual style to a WWF arcade game. Sort of a cross between NBA Jam’s fast-paced arcade sports action and Mortal Kombat’s competitive fighting mechanics (including the fanciful special attacks, but minus the ultraviolence), WWF WrestleMania brings pretty much everything you love and/or hate about pro wrestling into a fun and approachable face-kicking package. This one was designed by @walter.farmacia, I just added the marquee and lay/cfg files.
Glad you like them @Rion! I certainly enjoy writing them, and you’ll find lots more at verticalarcade.com, we have writeups for all the games.
Punisher (Capcom - 1993)
Another overlay with the CPO contributed by @walter.farmacia, thanks again Walter for chipping in your time and effort on this!
I recreated the look of the original Capcom Dynamo cab for this one and used an actual photograph of the marquee taken at Galloping Ghost. Hope you enjoy!
Good Night!! In this work use the bezel of @Thoggo
Work 100% in MAME 0.225
NBA Showtime (1999) (MIDWAY) 4K https://drive.google.com/file/d/1hnzzT6DT8IegF01FNTKMr89vdb0MEu0B/view?usp=sharing
Good night !!!
Killer Instinct (1994) (NINTENDO) (RARE)
I made one with @Thoggo’s bezel and one with @ArsInvictus’s bezel
@walter.farmacia, here is the full overlay for NBA Showtime. I’ve been having some technical issues getting it working on my machine using the latest version of MAME. If you can set it up and capture a proper screenshot to share, as well as the LAY configuration, it would be appreciated:
Note, I’m using the plastic bezel here as that is on the original cabinet design.
Last Blade (SNK - 1997) and Last Blade 2 (SNK - 1998)
Finally got around to publishing 2 more in the NEO GEO series of games. Many thanks to Mandy from Neotropolis for contributing the scans of the Last Blade 2 instruction strips, which weren’t available online until now.
Crystal Castles (Atari – 1983)
An early-80s Atari classic that is celebrated as much for its beautiful MC Escher-esque cabinet art as for the game itself, Crystal Castles is a somewhat surreal take on Pac-Man-style “eat the dots” gameplay, within a series of three-dimensional castles filled with fantasy baddies. Players control Bentley Bear, whose insatiable greed compels him to pick up all the gems from every level, evading sentient crystal balls, aggressive trees, swarms of bees and a flying witch along the way. The game’s trackball controls added a level of novelty common to several Atari games of the era, while the levels (rendered using a technique known as trimetric projection, says Wikipedia) feature 3D twists and platforms that require quick thinking and dexterity to navigate while staying alive.
NBA Showtime (Midway – 1999)
This was a joint effort between @walter.farmacia and @ArsInvictus, and it looks great. NBA Showtime was the first Midway NBA game to feature 3D graphics, in the same style as the NFL Blitz series, with which it later appeared in Midway’s SportStation cabinet. The game features NBC branding and is designed to loosely resemble an NBC game broadcast. Note that it can be a bit of a pain to get working properly depending on which version you’re using, but it’s worth the effort for some turn-of-the-millennium arcade basketball.