RetroArch Additions


Shaders Themes Overlays Tools & Scripts
Topic Replies Activity
About the RetroArch Additions category 1 January 15, 2017
New CRT shader from Guest 141 January 19, 2020
HSM Mega Bezel Reflection Shader! - Feedback and Updates 144 January 19, 2020
Scanlines disappear when screen scrolls vertically? 4 January 18, 2020
System Checker (BIOS Verifier) 5 January 18, 2020
Material Design 4 January 18, 2020
My Realistic Arcade Bezels 669 January 18, 2020
Nedi + Super Sampling + CRT = Awesome 18 January 18, 2020
Please show off what crt shaders can do! 1089 January 17, 2020
New 4K Bezel Overlays 140 January 17, 2020
Configuring guest.r's scanline-mask shader for a 500 nit display 9 January 16, 2020
Could something like this be done? 3 January 16, 2020
Bezel reflection shader 2 December 22, 2019
[Research] YIQ color Space vs. YUV color Space for NTSC 3 January 16, 2020
Overlays for Specific Systems (4K | FHD) 9 January 11, 2020
Another fast CRT shader 13 January 15, 2020
[Request] Black Level adjustment for color-mangler 1 January 14, 2020
VHS.glsl wont load on android, other shaders do 1 January 12, 2020
TATE Shader - Hand Made (for FB Neo...) 1 January 12, 2020
Vertical downsampler for crt shaders and AA shaders 15 January 11, 2020
[REQUEST] crt-guest-dr-venom with interlacing support 4 January 9, 2020
RetroManager - overlay manager 19 January 9, 2020
How to get shaders and scanlines to look right? 11 January 9, 2020
Handheld Border Shaders 151 January 7, 2020
[How to] Crt-royale static settings in GLSL? 2 January 6, 2020
GTU composite setting? 28 January 5, 2020
CRT shaders on DS games? 4 January 4, 2020
Real GBA and DS-Phat colors 187 January 2, 2020
Using image-adjustment with crt-guest-dr-venom? 5 December 30, 2019
Crt-guest-dr-venom with GTU 14 December 30, 2019