RetroArch Additions   Shaders


Topic Replies Activity
About the Shaders category 1 January 15, 2017
Opium2k Border Shaders Collection 14 May 31, 2016
CGP/GLSL 1 April 10, 2013
XML shader rework 1 April 3, 2013
CRT Scanline minimal thickness in x4 scale 31 March 29, 2019
Another bezel reflection shader 8 February 20, 2020
New CRT shader from Guest 184 February 19, 2020
Questions about 1440p, kurozumi, and bezels 2 February 19, 2020
Please show off what crt shaders can do! 1139 February 18, 2020
Mdapt & gdapt - dithering treatment [Updated 06/06/14] 267 February 18, 2020
Crt-Royale Kurozumi Edition Help 345 February 18, 2020
HSM Mega Bezel Reflection Shader! - Feedback and Updates 180 February 17, 2020
Could this be ported to Retroarch? 10 February 9, 2020
ScaleNx - Artifact Removal and Algorithm Improvement 172 February 9, 2020
Suggestion: Addition of official GB and GBC N3DS VC borders to the shader repository 3 February 6, 2020
[REQUEST] crt-guest-dr-venom with interlacing support 29 February 4, 2020
[Request] Shader for adjusting Brightness and Contrast 3 February 4, 2020
[TEST] crt-interlaced-halation with adjustable settings 4 February 2, 2020
Crt-geom-deluxe seems very dim 13 January 31, 2020
Real GBA and DS-Phat colors 189 January 28, 2020
Big crt mask function for copypaste 43 January 25, 2020
Are there any CRT shaders made to take advantage of 8K TVs yet? 4 January 25, 2020
Scanlines disappear when screen scrolls vertically? 21 January 24, 2020
Recreating UltraHDMI N64 hybrid scanlines 1 January 20, 2020
Nedi + Super Sampling + CRT = Awesome 18 January 18, 2020
Configuring guest.r's scanline-mask shader for a 500 nit display 9 January 16, 2020
Bezel reflection shader 2 December 22, 2019
[Research] YIQ color Space vs. YUV color Space for NTSC 3 January 16, 2020
Another fast CRT shader 13 January 15, 2020
[Request] Black Level adjustment for color-mangler 1 January 14, 2020