Cool, I’ve seen some really nice things in vr on YouTube, but when ever I tried vr, I got headache pretty quick. Maybe the new highrez ones are better. But I think it’s that everything is sharp, but my eyes are trying to focus to the depth, but then doesn’t need to. Anyway I’ll be sticking to my cab for now.
With ya, Briball. I prefer cab for vertical arcade.
(But love VR for pinball sim)
SUPERMAN (1988) (TAITO)
https://drive.google.com/file/d/1CvdUceQybeuFgwcfcTGFcpEB_e3Li0HO/view?usp=sharing
KANGAROO (ATARI) (1982)
https://drive.google.com/file/d/1qsSrUR4SOOZGBf8WbtpCP6c-gC_0OggN/view?usp=sharing
Happy Easter! I’ve got a basket of gaming goodies for you – I just updated the site to include 20 more of your favorite game overlays, all of which have appeared here in the past (I’m trying to catch up). I’ll be posting some new overlays soon! https://www.verticalarcade.com/overlays/latest-overlays
This update includes:
- Golden Axe 2
- D&D Tower of Doom
- NBA Jam
- Prehistoric Isle
- X-Men vs. Street Fighter
- Darkstalkers
- Punch-Out!!
- Super Punch-Out!!
- Terminator 2
- Revolution X
- Operation Thunderbolt
- Alien 3
- Black Widow
- Space Duel
- Gravitar
- Amidar
- Missile Command
- Battletoads
- Buster Bros
- Batman
Plus one little Easter egg – an update to Frogger that includes both the Sega and Zaccaria versions. Enjoy!
EDIT: I forgot to mention, this marks a milestone for the site – 200 overlays! Thank you to everyone for your support, contributions and enthusiasm as we continue building the collection!
Thanks @Thoggo! and congrats, that is awesome!
Thanks to the group for consistently making great art which makes me want to try games I’ve never played before, and make the ones I know look awesome! You guys Rock
Night Slashers (1993) (Data East)
https://drive.google.com/file/d/1QwQE7AqhdjAea_U2mQ9QZvbpDIIFkBRC/view?usp=sharing
Hey all! Our core team has been a bit quiet here lately, due to other things going on, but we haven’t forgotten about you. In addition to work eating a lot of my life, like @ArsInvictus I also decided to take the plunge into buying some actual arcade cabinets:
In my case, as you can see by some of my overlay choices, I’ve always been big into American games from the late 80s, which all of these are, and I’m really only interested in owning games with unique cabinets and unusual controls. Xybots was one of my favorites from that period, as was Xenophobe, and then S.T.U.N. Runner was something I came across that I got a decent deal on and has an amazing cabinet. These probably won’t be the last I buy but I am running out of room at the moment.
@Thoggo WOW from the photo they look almost brand new, They have been well looked after GOOD score
They are definitely in good shape, they have some wear and tear as you would expect but they’re in good working order and have no major issues. I’ll probably have to learn some upkeep and there are a few things I want to fix/upgrade but overall I’m happy with them!
WonderBoy (1986) (SEGA)
https://drive.google.com/file/d/11qtNFaho3wMCXii27JIQ3-QYCgbIR-Zw/view?usp=sharing
Yeah guys, same from me, busy at work and kids and still in Corona restrictions so by the time I have time a bit knackered. Also updating my pinball cab hardware and software, so can of worms, but I have to say not as bad as I thought.
But luckily Walter is covering for us with some great overlays.
Hope to have something soon.
Batman Forever (1996) (Acclaim)
https://drive.google.com/file/d/1LLiyyprXvSxSagYMqiP1LVHGc7HHFZ-S/view?usp=sharing
After a few weeks away (thanks to @walter.farmacia for keeping the thread going in our absence!), I’m finally back with something new for you guys (interestingly, this is the game that sent me down the rabbit hole of buying three arcade cabinets, as I was originally seriously considering buying this one before I ended up going a different direction)… and so, I give you…
Assault (Namco/Atari – 1988)
Assault was unusual for its day in that it was both a tank game featuring dual sticks controlling the treads (similar to Battlezone and Vindicators, both Atari titles) and for rotating the entire screen around your tank when turning. The ability to use jump pads to fly into the air and bombard enemies from a distance is easily the game’s key selling point. Assault was an early example of large-scale sprite scaling and rotation technology, and it also had a unique skinny cabinet design which I did my best to emulate within the confines of a vertical screen, with some compromises. I included a couple of brightness options for the control panel in the MAME version.
A quasi-sequel, Assault Plus, was released in Japan only, and can be accessed as a clone within MAME – it features entirely different levels and is both more polished and more difficult.
Thoggo, wow — extra special one here. Another thanks to Walter for his great work as well!
X-men (1992- KONAMI)
https://drive.google.com/file/d/1FN0iSL2sEyI0JqcCMbSvRNwOm83QJDC9/view?usp=sharing
Mechanized Attack (1989) (SNK Corporation)
https://drive.google.com/file/d/1TbRU32H4cqnOALv-hl-LgiPC97nnuSAu/view?usp=sharing
Looks awesome, Walter. Thanks!
Area 51 (1998) (Atari Games Corp.)
https://drive.google.com/file/d/1NNw8Z9GFqnddzh8jW_WBLT3aHgHxdH7k/view?usp=sharing
Letahal Enforce 2 (1994) (KONAMI)
https://drive.google.com/file/d/1X43qXNtDtVXuohOg2w0p9cAoyTY6BcRH/view?usp=sharing