6 players on X-Men Arcade MAME game?

I’m new to Retroarch and am loving it. Transferred my small winkawaks and MAME collection to it. The one hangup I have is trying to play the X-Men 6 player arcade game on it. Using MAME directly I’m able to use 6 gamepads easily. Retroarch will recognize the 6 gamepads and I can move around the RGUI with each gamepad, but when I enter the game using the latest MAME core (1.85) only 4 gamepads are recognized. When I hit tab in the game to change the MAME controls for players 5 & 6, not a single button is recognized on those two gamepads despite having programmed them in Retroarch. I’m using a generic sabrent 12 button gamepad. Anyway, not sure how to fix this. Would love advice on how to even begin to figure it out. For what it’s worth, here’s what I have in my config file: input_device_p1 = β€œ0” input_player1_joypad_index = β€œ0” input_libretro_device_p1 = β€œ1” input_player1_analog_dpad_mode = β€œ1” input_device_p2 = β€œ0” input_player2_joypad_index = β€œ1” input_libretro_device_p2 = β€œ1” input_player2_analog_dpad_mode = β€œ1” input_device_p3 = β€œ0” input_player3_joypad_index = β€œ2” input_libretro_device_p3 = β€œ1” input_player3_analog_dpad_mode = β€œ2” input_device_p4 = β€œ0” input_player4_joypad_index = β€œ3” input_libretro_device_p4 = β€œ1” input_player4_analog_dpad_mode = β€œ1” input_device_p5 = β€œ0” input_player5_joypad_index = β€œ4” input_libretro_device_p5 = β€œ1” input_player5_analog_dpad_mode = β€œ1” input_device_p6 = β€œ0” input_player6_joypad_index = β€œ5” input_libretro_device_p6 = β€œ1” input_player6_analog_dpad_mode = β€œ1”

Appreciate any help with this!

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For now you can’t. The core port only handle 4 input player. Btw should be easyo to fix Extend Joystate joystate[4]; ExtendJoystate to 6. And fix the loop code to loop six not four time.

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