Having a lot of fun with RetroArch on my Linux box right now, but there’s a puzzling issue with the game Altered Beast. Some enemies don’t disappear when they die and the sprites remain on screen. I would normally dismiss this as an issue with the emulator itself, but both FBA and iMAME4all libraries behave the same. The iOS and Android versions of iMAME4all don’t do this, so it looks like it has something to do with the libretro API?
Not being a developer I don’t understand how this stuff actually works, but it appears to affect the PS3 build also:
Can anyone shed any light? I’m not asking anyone to work on a fix, just curious about how such an issue can be common to both emulators under libretro?