I’m not 100% sure, but I would guess that you’d want it at zero in the Gsync case.
[QUOTE=bidinou;41845]Thanks for the quick reply ! Hmm, if I understand correctly, if you wait for half a frame (about 8 ms)after the vsync, you need twice the CPU power to render the frame in half the time ? So, when using a slow CPU (Raspberry Pi) one has to check the ideal value for each platform I guess.[/QUOTE] Yup, that’s correct. The frame delay basically decreases the time you have available to render the frame. On the Pi you don’t have that much extra performance. I would guess that a Pi 3 running snes9x-next could accept 4 ms tops and maybe 8 ms if running fceumm or Nestopia.
The main problem with this setting is that you have to manually tweak it for each host system and emulator.