Sorry, never really looked into that. I’m not personally into Mame, so I haven’t prioritized it. Besides, life looks quite different now compared to 2015/2016 when I did most my old tests and contributions. I’ve since got kids (twins) that are now almost two years old. For the past two years I’ve also spent most of my limited free time on planning and building my new house. Combined with running my own business, there’s just not much time for other fun projects anymore.
With that said, and with the risk of sounding like a hypocrite, I sacrificed my sleep last night and stayed up to have a look at the snes9x2002 input lag issue. I ported the old lag fix without much trouble. However, it seems snes9x2002 is partly implemented in assembly (for ARM systems). I will need to find some more time to look at this. But status right now is that input lag is the same as on the other snes9x versions when running on Windows (nothing is committed yet though). I’m guessing pretty much no one uses snes9x2002 on platforms other than ARM, though…