I know I’ve read about this issue before, but I couldn’t find a solution to it.
When playing N64 and PSX games with an analogue stick, I have serious trouble getting corners to register completely. I had read this can happen when a program expects a ‘square’ analogue range instead of a ‘circle’ like most modern controllers do.
The question is, is there any way to solve this issue? It’s really hard to do quick turns in Excitebike 64 or even just run in Tomb Raider.
Or maybe I have it wrong, and I need to change some other configuration?