Anyway to get scalefx shader working on IOS?

Hi guys,

I’m trying the latest stable version of Retroarch on a iPhone 13 and I can’t seem to be able to use a lot of shaders. Including scalefx

I can use the some like xbrz for example

Is there any way to get scalefx working on IOS?

If you can post the shader compiler errors, we might be able to fix them.

I tried to enable logging on Retroarch for IOS but it does seem to log so I can’t post what the error is. All it says is “failed to apply shader preset” when trying to apply the shader, scalefx is definitely broken on IOS

However some like 5xbrz-linear.glslp work fine