Arcade Cores all failing to load any games

I have a few devices with RetroArch setup:

Oneplus 3t (Android arm) Nvidia Shield Tablet (Android arm) Raspberry Pi 3 (RetroPie/Debian armhf) Asus UX305 (Ubuntu 16.10 amd64)

I installed retroarch from the Ubuntu repository but noted that only a handful of cores were available. There seemed to be similar limitations from the stable PPA. I’m familiar with the nightly builds on Android as well as using the nightly cores even if not the most up to date application. I pulled some of the cores from the buildbot (http://buildbot.libretro.com/nightly/linux/x86_64/latest/). Most cores I tried worked great using this up-to-date version (snes9x, nestopia, genesis-plus-gx, a couple of the mednafen/beetle cores) but I cannot get any arcade games to work. I load them and RA kicks me back to my desktop. What puzzles me is that the same games works great on my Android devices and my Raspberry Pi. I tried to gather some additional information by launching retroarch from the terminal with the --verbose command. All that I got out of that was that the failure was a Segmentation Fault (core dumped).

How can I go about gathering more information about this issue if that’s all that RA is spitting out?

If other cores are working, this is almost certainly an issue with ROM/core mismatch. For arcade cores (MAME, FBA), you need ROMs from the ROMset that match the version of the core, so it’s unlikely that random ROMs from the internet will work with a given core.

As I said, these games (with the same ROM) work great on Android and on the Raspberry Pi using the same cores.

the verbose log may be helpful and you can also try running retroarch through gdb and then getting a backtrace when it segfaults.

[QUOTE=raptir;52218]I have a few devices with RetroArch setup:

I installed retroarch from the Ubuntu repository but noted that only a handful of cores were available. There seemed to be similar limitations from the stable PPA.[/QUOTE]

Have you tried Testing/Nightly PPA? You’ll find more cores there. https://launchpad.net/~libretro/+archive/ubuntu/testing

Nobody reads the PPA description I guess :confused:

Edit: nobody reads the pinned PPA thread too it seems

[QUOTE=sergio-br2;52263]Have you tried Testing/Nightly PPA? You’ll find more cores there. https://launchpad.net/~libretro/+archive/ubuntu/testing

Nobody reads the PPA description I guess :confused:

Edit: nobody reads the pinned PPA thread too it seems[/QUOTE]

I have but didn’t think it was relevant because I have the same result using the PPA builds.

Here is the output when I try to launch an arcade game:

http://pastebin.com/5SaTfLUi

I can’t get ddtod to run (segfaults here, too), but plenty of other v0.139 games work.

Missing some context here… what’s your Ubuntu version? And this log is from what retroarch version? From testing PPA? Is the core from there too?

I can run ddtod here, using MAME 2010, Ubuntu 14.04, packages from testing PPA

Edit: wait, it’s quite unresponsive here

[QUOTE=sergio-br2;52268]Missing some context here… what’s your Ubuntu version? And this log is from what retroarch version? From testing PPA? Is the core from there too?

I can run ddtod here, using MAME 2010, Ubuntu 14.04, packages from testing PPA

Edit: wait, it’s quite unresponsive here[/QUOTE]

Hi.

I’m sorry for asking this here, but since you’re running 14.04 on you computer, could you tell me if libretro-fba sound is working well on your computer?

Thanks