Wow, I got it on the first try. I rarely use Linux or command line things so I surprised myself. Here it is.
RetroArch [INFO] :: === Build =======================================[CPUID]: Vendor: GenuineIntel
MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 Built: May 10 2016
RetroArch [INFO] :: Version: 1.3.4
RetroArch [INFO] :: Git: 0d371de
RetroArch [INFO] :: =================================================
[CPUID]: Vendor: GenuineIntel
RetroArch [WARN] :: SYSTEM DIR is empty, assume CONTENT DIR
RetroArch [INFO] :: Config: loading config from: C:\Users\Brend\Downloads\RetroArch\retroarch.cfg.
RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
RetroArch [INFO] :: Version of libretro API: 1
RetroArch [INFO] :: Compiled against API: 1
RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz.
RetroArch [INFO] :: Video @ fullscreen
RetroArch [INFO] :: Found GL context: wgl
RetroArch [INFO] :: Detecting screen resolution 1366x768.
RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
RetroArch [INFO] :: [GL]: Vendor: Intel, Renderer: Intel® HD Graphics.
RetroArch [INFO] :: [GL]: Version: 4.0.0 - Build 10.18.10.4276.
RetroArch [INFO] :: Querying GL extension: ARB_ES2_compatibility => exists
RetroArch [INFO] :: Querying GL extension: ARB_sync => exists
RetroArch [INFO] :: Querying GL extension: ARB_texture_float => exists
RetroArch [INFO] :: Querying GL extension: EXT_texture_sRGB => exists
RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_sRGB => exists
RetroArch [INFO] :: GL: Using resolution 1366x768
RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
RetroArch [INFO] :: Checking GLSL shader support …
RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: [GL]: Using 4 textures.
RetroArch [INFO] :: [GL]: Loaded 1 program(s).
RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
RetroArch [INFO] :: Found XInput v1.4.
RetroArch [INFO] :: Found XInput v1.4.
RetroArch [INFO] :: Enumerating DInput joypads …
RetroArch [INFO] :: Done enumerating DInput joypads …
RetroArch [INFO] :: Found joypad driver: “dinput”.
RetroArch [INFO] :: Using font rendering backend: freetype.
[CPUID]: Vendor: GenuineIntel
RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
RetroArch [ERROR] :: Failed to init XAudio2.
RetroArch [ERROR] :: Failed to initialize audio driver. Will continue without audio.
[CPUID]: Vendor: GenuineIntel
RetroArch [INFO] :: Found menu display driver: “menu_display_gl”.
RetroArch [INFO] :: Querying GL extension: ARB_framebuffer_object => exists
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: SRAM will not be saved.
RetroArch [INFO] :: null: [C:\Users\Brend\Downloads\RetroArch\content_history.lpl].
RetroArch [INFO] :: [GL]: VSync => on
RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
RetroArch [ERROR] :: Failed to start audio driver. Will continue without audio.
RetroArch [ERROR] :: cannot push NULL or empty core info into the playlist.
RetroArch [INFO] :: [GL]: VSync => on
RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
P.S.
Used device manager to find my Audio Driver was up to date. Figured that’s the first move.