Banjo Tooie

It’s great that the no controller bug was finally fixed! The game seems mostly playable aside from some random crashes and slowdown in the cinematics which is to be expected. However, one potentially game breaking glitch is the puzzle assembly in Jiggywiggy’s temple before opening up the first world. The game slows down to a crawl (<12 FPS) and it is pretty much impossible to progress from that point. Is this an issue with RetroArch, the iPhone 5 hardware, or the ROM itself? I’ve tried using different plugins and settings. Nothing seems to help.

Looks like a common problem that relies on hardware framebuffer effects: http://forum.pj64-emu.com/showthread.php?t=4360

Try using the glN64 plugin if you’re not already.

Thanks! That seems to have fixed the problem.