Lately I’m having issues with Beetle HW crashing. Only NFS High Stakes loads a little before crashing too. Funny is that, before I had to reinstall Windows in this computer, it worked. I installed everything that it had before and it doesnt work anymore.
I searched around similar issues around and mostly it is due to Data Prevention Execution. I disabled and it crashed again, I’ve tried to disable only in Retroarch and it wasnt possible because it was a 64 bit application. 32 bit version crash too.
I tried to run in debug but I coudnt find anything that helped me to identify any issue.
Thanks for the support.
[INFO] RetroArch 1.6.7 (Git a235c0b)
[INFO] === Build ======================================= [INFO] Version: 1.6.7 [INFO] Git: a235c0b [INFO] ================================================= [INFO] [Config]: Loading default config. [INFO] [Config]: loading config from: (null). [INFO] Environ SET_PIXEL_FORMAT: RGB565. [INFO] Redirecionando o Jogo-Salvo em “D:\Users\Jeff\AppData\Roaming\RetroArch\saves.srm”. [INFO] Redirecionando o Estado de Jogo em “D:\Users\Jeff\AppData\Roaming\RetroArch\states.state”. [INFO] Versão da API libretro: 1 [INFO] Compilado contra a API: 1 [INFO] [Audio]: Set audio input rate to: 29970.03 Hz. [INFO] Shader encontrado “D:\Users\Jeff\AppData\Roaming\RetroArch\shaders\retroarch.glslp” [INFO] [Video]: Video @ fullscreen [INFO] [GL]: Found GL context: wgl [INFO] [GL]: Detecting screen resolution 1360x768. [INFO] [WGL]: wglSwapInterval(1) [INFO] [GL]: Vendor: Intel, Renderer: Intel® HD Graphics 4400. [INFO] [GL]: Version: 4.2.0 - Build 10.18.10.3368. [INFO] [GL]: Using resolution 1360x768 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using GLSL shader backend. [INFO] [GLSL]: Checking GLSL shader support … [WARN] [GL]: Stock GLSL shaders will be used. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: WARNING: 3:1: ‘assigning’ : implict conversion between types allowed from GLSL 1.20
[INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: WARNING: 3:1: ‘assigning’ : implict conversion between types allowed from GLSL 1.20
[INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] Shader log: WARNING: 3:1: ‘assigning’ : implict conversion between types allowed from GLSL 1.20 WARNING: 3:1: ‘assigning’ : implict conversion between types allowed from GLSL 1.20
[INFO] [GLSL]: Linking GLSL program. [INFO] [GL]: Using 4 textures. [INFO] [GL]: Loaded 1 program(s). [INFO] [GL]: Using GL_RGB565 for texture uploads. [INFO] [XInput]: Found XInput v1.4. [INFO] [XInput]: Found controller, user #0 [INFO] [XInput]: Pads connected: 1 [INFO] [DINPUT]: Enumerating joypads … [INFO] [DINPUT]: Device #0 PID: {02A1} VID:{045E} [INFO] [DINPUT]: Done enumerating joypads … [INFO] [XInput]: Attempting autoconf for, user #0 [INFO] [XInput]: Attempting autoconf for, user #1 [INFO] [XInput]: Attempting autoconf for, user #2 [INFO] [XInput]: Attempting autoconf for, user #3 [INFO] [XInput]: Attempting autoconf for, user #4 [INFO] [XInput]: Attempting autoconf for, user #5 [INFO] [XInput]: Attempting autoconf for, user #6 [INFO] [XInput]: Attempting autoconf for, user #7 [INFO] [XInput]: Attempting autoconf for, user #8 [INFO] [XInput]: Attempting autoconf for, user #9 [INFO] [XInput]: Attempting autoconf for, user #10 [INFO] [XInput]: Attempting autoconf for, user #11 [INFO] [XInput]: Attempting autoconf for, user #12 [INFO] [XInput]: Attempting autoconf for, user #13 [INFO] [XInput]: Attempting autoconf for, user #14 [INFO] [XInput]: Attempting autoconf for, user #15 [INFO] [Joypad]: Found joypad driver: “xinput”. [INFO] [Autoconf]: 61 profiles found. [INFO] [Font]: Using font rendering backend: freetype. [INFO] XAudio2: Requesting 64 ms latency, using 64 ms latency. [INFO] [Menu]: Found menu display driver: “menu_display_gl”. [INFO] Found #pragma parameter Y Threshold (trY) 48.000000 0.000000 255.000000 1.000000 [INFO] Found #pragma parameter U Threshold (trU) 7.000000 0.000000 255.000000 1.000000 [INFO] Found #pragma parameter V Threshold (trV) 6.000000 0.000000 255.000000 1.000000 [INFO] Found #pragma parameter HQx Scale (SCALE) 2.000000 2.000000 4.000000 1.000000 [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Autoconf]: selected configuration: D:\Users\Jeff\AppData\Roaming\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg [INFO] [Font]: Using font rendering backend: freetype. [INFO] SRAM não será salva. [INFO] Found #pragma parameter Y Threshold (trY) 48.000000 0.000000 255.000000 1.000000 [INFO] Found #pragma parameter U Threshold (trU) 7.000000 0.000000 255.000000 1.000000 [INFO] Found #pragma parameter V Threshold (trV) 6.000000 0.000000 255.000000 1.000000 [INFO] Found #pragma parameter HQx Scale (SCALE) 2.000000 2.000000 4.000000 1.000000 [INFO] Carregando arquivo de histórico: [D:\Users\Jeff\AppData\Roaming\RetroArch\content_history.lpl]. [INFO] Carregando arquivo de histórico: [D:\Users\Jeff\AppData\Roaming\RetroArch\content_favorites.lpl]. [INFO] Carregando arquivo de histórico: [D:\Users\Jeff\AppData\Roaming\RetroArch\content_music_history.lpl]. [INFO] Carregando arquivo de histórico: [D:\Users\Jeff\AppData\Roaming\RetroArch\content_video_history.lpl]. [INFO] Carregando arquivo de histórico: [D:\Users\Jeff\AppData\Roaming\RetroArch\content_image_history.lpl]. [INFO] [GL]: VSync => on [INFO] [WGL]: wglSwapInterval(1) [INFO] [GL]: VSync => on [INFO] [WGL]: wglSwapInterval(1) [INFO] Using content: D:\Users\Jeff\Documents\Meus Jogos\PS1\SLUS-00797.CUE. [INFO] arg #0: retroarch [INFO] arg #1: D:\Users\Jeff\Documents\Meus Jogos\PS1\SLUS-00797.CUE [INFO] arg #2: -s [INFO] arg #3: D:\Users\Jeff\AppData\Roaming\RetroArch\saves [INFO] arg #4: -S [INFO] arg #5: D:\Users\Jeff\AppData\Roaming\RetroArch\states [INFO] arg #6: -c [INFO] arg #7: D:\Users\Jeff\AppData\Roaming\RetroArch\retroarch.cfg [INFO] arg #8: -L [INFO] arg #9: D:\Users\Jeff\AppData\Roaming\RetroArch\cores\mednafen_psx_hw_libretro.dll [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. [INFO] Set config file to : D:\Users\Jeff\AppData\Roaming\RetroArch\retroarch.cfg [INFO] RetroArch 1.6.7 (Git a235c0b) [INFO] Redirecionando o Jogo-Salvo em “D:\Users\Jeff\AppData\Roaming\RetroArch\saves\SLUS-00797.srm”. [INFO] Redirecionando o Estado de Jogo em “D:\Users\Jeff\AppData\Roaming\RetroArch\states\SLUS-00797.state”. [INFO] === Build ======================================= [INFO] Version: 1.6.7 [INFO] Git: a235c0b [INFO] ================================================= [INFO] Loading dynamic libretro core from: “D:\Users\Jeff\AppData\Roaming\RetroArch\cores\mednafen_psx_hw_libretro.dll” [INFO] [overrides] core-specific overrides found at D:\Users\Jeff\AppData\Roaming\RetroArch\config\Beetle PSX HW\Beetle PSX HW.cfg. [INFO] [overrides] no game-specific overrides found at D:\Users\Jeff\AppData\Roaming\RetroArch\config\Beetle PSX HW\SLUS-00797.cfg. [INFO] Config: appending config “D:\Users\Jeff\AppData\Roaming\RetroArch\config\Beetle PSX HW\Beetle PSX HW.cfg”