When changing orientation from portrait to landscape, this happens.
System is GBA. I tried two different cores and the same thing happened.
Thank you,
When changing orientation from portrait to landscape, this happens.
System is GBA. I tried two different cores and the same thing happened.
Thank you,
Does it happen if you disable your shader ? Looks to me like something is wrong about it (vertical scanlines on a horizontal game ?)
It is effectively the shader I am using! Which is unfortunate, as it is the shader that best mimics the LCD (no scanlines!) of the game boy advance. It’s named “ags001-gba-color-motionblur” in the “handheld” shaders subdirectory.
Thank you,