Build failure on RasPi2

Hello!

I downloaded the entire LibRetro-super repo and tried to build it on my RasPi model B version 2. That’s the version with the quad-core CPU. After hours of building about a third of the cores refused to build. Is this due to the Cg-to-GLSL tool being absent on Raspbian (and ARM Linux in general)? Is there something I can do to rememdy the situation? Can you recommend a cross-compiler for Intel Linux that I can run under a VM on VIrtualBox for my old Snow-Leopard based Mac Mini? Would something to run directly on MacOSX 10.6 be too much to ask?

Sorry to badger with questions, I just want to develop a library under RetroGL for the original RasPi that will mimic the equivalent library on my old Amiga 1200.

Cheers, and thanks in advance for any answers.

Some of the cores fail with super and need to be fiddled with manually (I think the bsneses, which won’t matter for rpi anyway, along with some of the mames).

for cross-compiling, you should be able to swing it with homebrew using a process like this: