[QUOTE=Awakened;34548]Yes. Just copy the options you want into a new .cfg file manually and change them there. It’s so much cleaner having slim override configs rather than saving a gigantic config with redundant options for each core. Like, what if you want to change some basic setting that you want to be the same across all cores? If you have full override configs for each core, you have to redo your changes again, since they’re full of old settings that will override the changes in retroarch.cfg.
If you use Notepad++ as a text editor you can open multiple configs in tabs to cross reference stuff and easily copy over options to modify.[/QUOTE]
I knew my “method” was a little redundant as it saves all the information, and as you said I don’t change TOO Many things. Mostly I use a Wallpaper that pertains to the system, and different shaders. That’s not too big of a deal to have to edit the files, however when there is a save feature that is so easy (or was) to use I would rather use it than edit a config file for each system.
However, because it’s shader presets I use it’s not so “straight forward” to put those in an override. Which is why I was asking. When using a shader preset there are multiple lines that have to be edited and without actually creating a cfg with those settings, I don’t have the appropriate settings to put in the override.
So doing it this way (unless I am missing something) is quite difficult. I would have to load those shader presets into the default cfg file, then go find those lines needed and copy them, then of course revert my original cfg back.
It’s very counter intuitive. Any thoughts or preferred methods for this? Just seems to me the way I was doing was a good way which is the reason for my original post. Another method would be maybe a save override option that only saves the changes in the file from the default cfg’s. That would be the most ideal and perfect solution.
I’m open to whatever works, I was just hoping for a non-manual solution since it’s not so straight forward when dealing with shader presets (since the ones I use normally contain several lines of information)
This brings up another issue though, because I can no longer save configs when a core is loaded, I can’t even look in the file to see which options to move to the override. Any time a core is loaded the save new config button is broken. The only solution would be I guess to use the “save config” button while a core is loaded and overwrite my default config…but even then there’s so many lines in there when I tried this it was hard to even find the lines that referred the the shader preset… grr.