Hey everyone, I’m trying to upgrade from 1.2.2 to 1.3.4, but I have an issue with shaders. I already have a set of my most used shaders in .cgp format in the default shader folder, so I can browse them easily with hotkeys during the game (N and M) However, in 1.3.4, these are not recognized. The only clue I could figure out is that now the stock shader file is in .cg format instead of .cgp. I tried to simply rename my set of shaders to .cgp, but they don’t work either. However, if I load them through the Quick Menu, they work… Just in case, I checked inside the .cgp folder, and all directory reference are correct. That’s not the problem.
I’ve tried this both in 1.3.4 stable and latest nightly… How can I “update” my set of shaders so they can be recognized in the new versions while browsing them with the N and M key?