Changing content crashes Retroarch

I can open Retroarch and play my games. However If I close a game and try to launch another it frequently (but not always) leads to crash.

Here’s log:

PS C:\Program Files (Custom)\RetroArch> .\retroarch.exe --menu --verbose --log-file log.txt
PS C:\Program Files (Custom)\RetroArch> [INFO]: Enabling instance extension: VK_KHR_get_physical_device_properties2.
[INFO]: Enabling instance extension: VK_KHR_external_memory_capabilities.
[INFO]: Enabling instance extension: VK_KHR_external_semaphore_capabilities.
[INFO]: Enabling instance extension: VK_EXT_debug_utils.
[INFO]: Found Vulkan GPU: GeForce GTX 1070 Ti
[INFO]:     API: 1.1.126
[INFO]:     Driver: 445.348.0
[INFO]: Selected Vulkan GPU: GeForce GTX 1070 Ti
[INFO]: GPU supports Vulkan 1.1.
[INFO]: Enabling device extension: VK_KHR_swapchain.
[INFO]: Enabling device extension: VK_KHR_get_memory_requirements2.
[INFO]: Enabling device extension: VK_KHR_dedicated_allocation.
[INFO]: Enabling device extension: VK_KHR_image_format_list.
[INFO]: Enabling device extension: VK_KHR_sampler_mirror_clamp_to_edge.
[INFO]: Enabling device extension: VK_KHR_external_semaphore.
[INFO]: Enabling device extension: VK_KHR_external_memory.
[INFO]: Enabling device extension: VK_KHR_external_semaphore_win32.
[INFO]: Enabling device extension: VK_KHR_external_memory_win32.
[INFO]: Enabling device extension: VK_KHR_descriptor_update_template.
[INFO]: Enabling device extension: VK_KHR_maintenance1.
[INFO]: Enabling device extension: VK_KHR_maintenance2.
[INFO]: Enabling device extension: VK_KHR_maintenance3.
[INFO]: Enabling device extension: VK_KHR_bind_memory2.
[INFO]: Enabling device extension: VK_KHR_draw_indirect_count.
[INFO]: Enabling device extension: VK_KHR_shader_draw_parameters.
[INFO]: Enabling device extension: VK_KHR_storage_buffer_storage_class.
[INFO]: Enabling device extension: VK_EXT_conservative_rasterization.
[INFO]: Enabling device extension: VK_KHR_8bit_storage.
[INFO]: Enabling device extension: VK_KHR_16bit_storage.
[INFO]: Enabling device extension: VK_KHR_shader_float16_int8.
[INFO]: Enabling device extension: VK_KHR_multiview.
[INFO]: Enabling device extension: VK_EXT_subgroup_size_control.
[INFO]: Enabling device extension: VK_EXT_host_query_reset.
[INFO]: Enabling device extension: VK_EXT_shader_demote_to_helper_invocation.
[INFO]: Enabling device extension: VK_EXT_scalar_block_layout.
[INFO]: Enabling device extension: VK_KHR_uniform_buffer_standard_layout.
[INFO]: Enabling device extension: VK_KHR_timeline_semaphore.
[INFO]: Enabling device extension: VK_KHR_sampler_ycbcr_conversion.
[INFO]: Enabling device extension: VK_EXT_external_memory_host.
[INFO]: Enabling device extension: VK_KHR_driver_properties.
plugin_start_gfx success.
Gfx RomOpen.
[INFO]: Enabling 8 and 16-bit integer arithmetic support for more efficient shaders!
unhandled setting UI: psx.input.port1.gun_chairs
unhandled setting UI: psx.input.port2.gun_chairs
unhandled setting UI: psx.input.port3.gun_chairs
unhandled setting UI: psx.input.port4.gun_chairs
unhandled setting UI: psx.input.port5.gun_chairs
unhandled setting UI: psx.input.port6.gun_chairs
unhandled setting UI: psx.input.port7.gun_chairs
unhandled setting UI: psx.input.port8.gun_chairs
Exception code=0xc0000005 flags=0x0 at 0x00007FFAFE7B3EA5. Access violation - attempting to write data at address 0x0000000000000020
1 Like

This also happens with me. I think the problem is exacerbated by slang shaders, but I haven’t done a ton of testing yet.

Can anybody help with this?

Same to me. I also think it’s related to slang shaders. It happens with all of them (I mean I’ve not tried all of them, of course, but I’ve tried easy and more complex shaders).

However, I’ve discovered that turning off achievements avoids the crash. Also, if you enable GLSL shaders seems to prevent the crash but then you can’t use Vulkan.

Can confirm turning off achievements fixes the problem for me too.

My use case is I use presets for every core and when closing and starting new content I get a crash 9/10 times when achievements are turned on.

Hmm, an interaction between glslang and achievements would be weird, but stranger things have happened. We’ll look into it!

EDIT: Jamiras looked into it and seems to have a fix ready. It should be in the nightly builds soon: https://github.com/libretro/RetroArch/pull/11188

I’ve found a workaround to solve this (at least in my case): go to Settings -> Video -> Auto-Shader Delay and set the value to 350. This will delay 350 ms the loading of shaders each time you launch a game. This way I can use slang shaders and achievements with no crashes.

And no, I’m not using any video capture software, which I think this is the main reason this feature was made for.

EDIT: NVM, I’m using the last nightly build and it seems the issue has been solved. Thanks.

1 Like

This is back again. Having to use shader delay workaround to stop it.

Expected Behavour - Be able to close content and open new content with no problems. Actual Behavior - Retroarch crashes when closing content and opening new content.

A Year later this is still going on. Vulkan. Slang Shaders. Please help. I will post whatever logs are necessary. Version 1.9.2

Shader delay option was broken for a while but the latest nightly builds have it working again if you want to try one of those.

I reported the shader delay option being broken too lol. That’s been a workaround in place for over a year, is it not possible to fix the bug completely?

Also, please note On N64 games, rather than crashing out, subsequent games refuse to load giving a “failed to load content” dialogue.

Can you post a log of that?

And regarding the issue/ticket you commented on, is it still doing things related to achievements?

Log of mupen fault:

[INFO] RetroArch 1.9.2 (Git bc23d07)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Apr 30 2021
[INFO] Version: 1.9.2
[INFO] Git: bc23d07
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ fullscreen
[INFO] [GL]: Found GL context: wgl
[INFO] [GL]: Detecting screen resolution 3840x2160.
[INFO] [Video]: Setting fullscreen to 3840x2160 @ 60Hz on device \\.\DISPLAY1.
[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multi[INFO] [WGL]: Adaptive VSync supported.
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 1070 Ti/PCIe/SSE2.
[INFO] [GL]: Version: 4.6.0 NVIDIA 466.11.
[INFO] [GL]: Using resolution 3840x2160
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\Program Files (Custom)\RetroArch\content_favorites.lpl].
[INFO] [GL]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [CORE]: Using content: D:\Roms\Nintendo - Nintendo 64\USA\Super Mario 64 (USA).zip.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.9.2 (Git bc23d07)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Apr 30 2021
[INFO] Version: 1.9.2
[INFO] Git: bc23d07
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Core]: Loading dynamic libretro core from: "C:\Program Files (Custom)\RetroArch\cores\mupen64plus_next_libretro.dll"
[INFO] [Overrides]: Core-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.cfg".
[INFO] [Overrides]: No content-dir-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\USA.cfg".
[INFO] [Overrides]: No game-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Super Mario 64 (USA).cfg".
[INFO] [Config]: Appending config "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.cfg".
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: SET_CORE_OPTIONS.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] [Remaps]: Remap directory: "C:\Program Files (Custom)\RetroArch\config\remaps".
[INFO] [Remaps]: Core-specific remap found at "C:\Program Files (Custom)\RetroArch\config\remaps\Mupen64Plus-Next\Mupen64Plus-Next.rmp".
[INFO] [Overrides]: Redirecting save file to "C:\Program Files (Custom)\RetroArch\saves\Mupen64Plus-Next\Super Mario 64 (USA).srm".
[INFO] [Overrides]: Redirecting save state to "C:\Program Files (Custom)\RetroArch\states\Mupen64Plus-Next\Super Mario 64 (USA).state".
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_PERF_INTERFACE.
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ]: GET_RUMBLE_INTERFACE.
[INFO] [CONTENT LOAD]: Loading content file: C:\Users\HTPC\AppData\Local\Temp\Super Mario 64 (USA).z64.
[INFO] Did not find a valid content patch.
[INFO] [Environ]: SET_HW_RENDER, context type: vulkan.
[INFO] Requesting Vulkan context.
[INFO] Reached end of SET_HW_RENDER.
[INFO] [Environ]: SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE.
[libretro INFO] mupen64plus: Using full mem base
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[libretro INFO] mupen64plus: Goodname: Super Mario 64 (U) [!]
[libretro INFO] mupen64plus: Name: SUPER MARIO 64      
[libretro INFO] mupen64plus: MD5: 20B854B239203BAF6C961B850A4A51A2
[libretro INFO] mupen64plus: CRC: 635A2BFF 8B022326
[libretro INFO] mupen64plus: Imagetype: .z64 (native)
[libretro INFO] mupen64plus: Rom size: 8388608 bytes (or 8 Mb or 64 Megabits)
[libretro INFO] mupen64plus: ClockRate = F
[libretro INFO] mupen64plus: Version: 1444
[libretro INFO] mupen64plus: Manufacturer: Nintendo
[libretro INFO] mupen64plus: Cartridge_ID: 4D53
[libretro INFO] mupen64plus: Country: USA
[libretro INFO] mupen64plus: PC = 80246000
[libretro INFO] mupen64plus: Save type: 0
[INFO] [SRAM]: Skipping SRAM load..
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
[INFO] [Video]: Video @ fullscreen
[INFO] [Video]: Using HW render, vulkan driver forced.
[INFO] [Vulkan]: Vulkan dynamic library loaded.
[INFO] [Vulkan]: App: paraLLEl-RDP (version 0)
[INFO] [Vulkan]: Engine: Granite (version 0)
[INFO] [RCHEEVOS]: checking 20b854b239203baf6c961b850a4a51a2
[INFO] [Vulkan]: Found vulkan context: vk_w
[INFO] [Vulkan]: Detecting screen resolution 3840x2160.
[INFO] [Video]: Setting fullscreen to 3840x2160 @ 60Hz on device \\.\DISPLAY1.
[INFO] [RCHEEVOS]: got game id 10003
[INFO] [RCHEEVOS]: attempting to login astspikey (with password)
[INFO] [Vulkan]: Found GPU at index 0: NVIDIA GeForce GTX 1070 Ti
[INFO] [Vulkan]: Using GPU index 0.
[INFO] [Vulkan]: Using GPU: NVIDIA GeForce GTX 1070 Ti
[INFO] [Vulkan]: Creating swapchain with present mode: 2
[INFO] [Vulkan]: Using swapchain size 3840 x 2160.
[INFO] [Vulkan]: Got 3 swapchain images.
[INFO] [Vulkan]: Using resolution 3840x2160
[INFO] [Vulkan]: Using BGRA8888 format.
[INFO] [Shaders]: Specific shader preset found at C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.slangp.
[INFO] [RCHEEVOS]: logged in successfully
[INFO] [RCHEEVOS]: got achievements for game id 10003
[INFO] [RCHEEVOS]: Registered 0x200000 bytes of SYSTEM RAM at $000000 (null filler)
[INFO] [RCHEEVOS]: Registered 0x200000 bytes of SYSTEM RAM at $200000 (null filler)
[INFO] [RCHEEVOS]: Registered 0x400000 bytes of SYSTEM RAM at $400000 (null filler)
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\ntsc\shaders\ntsc-adaptive\ntsc-pass1.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #0.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\ntsc\shaders\ntsc-adaptive\ntsc-pass2.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #1.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-first-pass-linearize-crt-gamma-bob-fields.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #2.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-scanlines-vertical-interlacing.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #3.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-bloom-approx.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #4.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\blurs\blur9fast-vertical.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #5.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\blurs\blur9fast-horizontal.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #6.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-mask-resize-vertical.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #7.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-mask-resize-horizontal.slang".
[INFO] [RCHEEVOS]: Posted playing activity
[INFO] [RCHEEVOS]: Load task finished
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #8.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-scanlines-horizontal-apply-mask.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #9.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-brightpass.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #10.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-bloom-vertical.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #11.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-bloom-horizontal-reconstitute.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #12.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-geometry-aa-last-pass.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #13.
[INFO] [Vulkan filter chain]: Creating framebuffer 1536 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 64 x 120 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 160 x 120 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 4294967295 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "vulkan".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\Program Files (Custom)\RetroArch\content_favorites.lpl].
[INFO] [Vulkan]: VSync => ON
[INFO] [Vulkan filter chain]: Creating framebuffer 1536 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 64 x 120 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 160 x 120 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 4294967295 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[libretro INFO] mupen64plus: Game controller 0 (Standard controller) has a Rumble pak plugged in
[libretro INFO] mupen64plus: Game controller 1 (Standard controller) has a Memory pak plugged in
[libretro INFO] mupen64plus: Game controller 2 (Standard controller) has nothing plugged in
[libretro INFO] mupen64plus: Game controller 3 (Standard controller) has nothing plugged in
[libretro INFO] mupen64plus: Using CIC type X102
[libretro INFO] Using 3 sync frames for parallel-RDP.
[libretro INFO] Using 4x upscaling!
[libretro INFO] paraLLEl-RDP: Using RDRAM size of 8388608 bytes.
[libretro INFO] mupen64plus: Initializing 4 RDRAM modules for a total of 8 MB
[libretro INFO] mupen64plus: Starting R4300 emulator: Dynamic Recompiler
[libretro INFO] mupen64plus: Init new dynarec
[INFO] [Vulkan filter chain]: Updating framebuffer size 1536 x 1 (format: 97).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 1 (format: 37).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 1 (format: 43).
[INFO] [Vulkan filter chain]: Creating framebuffer 1536 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 4096 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 64 x 120 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 160 x 120 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 4294967295 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2560 x 1920 (max 1 level(s)).
[INFO] [RCHEEVOS]: Registered 0x200000 bytes of SYSTEM RAM at $000000 (offset 0x000000)
[INFO] [RCHEEVOS]: Registered 0x200000 bytes of SYSTEM RAM at $200000 (offset 0x200000)
[INFO] [RCHEEVOS]: Registered 0x400000 bytes of SYSTEM RAM at $400000 (offset 0x400000)
[INFO] [Vulkan filter chain]: Updating framebuffer size 1536 x 1 (format: 97).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 1 (format: 37).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 1 (format: 43).
[INFO] [Vulkan filter chain]: Updating framebuffer size 1536 x 960 (format: 97).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 960 (format: 37).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 960 (format: 43).
[INFO] [Vulkan]: VSync => ON
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 02 seconds.
[INFO] Saving runtime log file: C:\Program Files (Custom)\RetroArch\playlists\logs\Mupen64Plus-Next\Super Mario 64 (USA).lrtl
[INFO] [Overrides]: Configuration overrides unloaded, original configuration restored.
[INFO] [CORE]: No content, starting dummy core.
[INFO] [SRAM]: Saving RAM type #0 to "C:\Program Files (Custom)\RetroArch\saves\Mupen64Plus-Next\Super Mario 64 (USA).srm".
[INFO] [SRAM]: Saved successfully to "C:\Program Files (Custom)\RetroArch\saves\Mupen64Plus-Next\Super Mario 64 (USA).srm".
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading game..
[INFO] [Core]: Unloading core..
[libretro INFO] mupen64plus: Stopping emulation.
[libretro INFO] mupen64plus: R4300 emulator finished.
[INFO] [PERF]: Performance counters (libretro):
[INFO] [Core]: Unloading core symbols..
[INFO] [Core Options]: Saved core options file to "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.opt"
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] [CONTENT LOAD]: Removing temporary content file: C:\Users\HTPC\AppData\Local\Temp\Super Mario 64 (USA).z64.
[INFO] RetroArch 1.9.2 (Git bc23d07)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Apr 30 2021
[INFO] Version: 1.9.2
[INFO] Git: bc23d07
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ fullscreen
[INFO] [GL]: Found GL context: wgl
[INFO] [GL]: Detecting screen resolution 3840x2160.
[INFO] [Video]: Setting fullscreen to 3840x2160 @ 60Hz on device \\.\DISPLAY1.
[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multi[INFO] [WGL]: Adaptive VSync supported.
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 1070 Ti/PCIe/SSE2.
[INFO] [GL]: Version: 4.6.0 NVIDIA 466.11.
[INFO] [GL]: Using resolution 3840x2160
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\Program Files (Custom)\RetroArch\content_favorites.lpl].
[INFO] [GL]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[WARN] Error parsing chunk:
---snip---
les (Custom)\\RetroArch\\cores\\mupen64plus_next_libretro.dll",
      "core_name": "Nintendo - Nintendo 64 (Mupen64Plus-Ne
      "crc32": "00000000|crc",
      "db_name": "[Owned] Nintendo - Nintendo 64 [VC].lpl"
    },
	{
[WARN] Error: Invalid JSON at line 86, column 67 - expected ',' or '}' not 'c' after member value.
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [CORE]: Using content: D:\Roms\Nintendo - Nintendo 64\USA\Bomberman 64 (USA).zip.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.9.2 (Git bc23d07)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Apr 30 2021
[INFO] Version: 1.9.2
[INFO] Git: bc23d07
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Core]: Loading dynamic libretro core from: "C:\Program Files (Custom)\RetroArch\cores\mupen64plus_next_libretro.dll"
[INFO] [Overrides]: Core-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.cfg".
[INFO] [Overrides]: No content-dir-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\USA.cfg".
[INFO] [Overrides]: No game-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Bomberman 64 (USA).cfg".
[INFO] [Config]: Appending config "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.cfg".
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: SET_CORE_OPTIONS.
[INFO] [Core Options]: Game-specific core options found at C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Bomberman 64 (USA).opt
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] [Remaps]: Remap directory: "C:\Program Files (Custom)\RetroArch\config\remaps".
[INFO] [Remaps]: Core-specific remap found at "C:\Program Files (Custom)\RetroArch\config\remaps\Mupen64Plus-Next\Mupen64Plus-Next.rmp".
[INFO] [Overrides]: Redirecting save file to "C:\Program Files (Custom)\RetroArch\saves\Mupen64Plus-Next\Bomberman 64 (USA).srm".
[INFO] [Overrides]: Redirecting save state to "C:\Program Files (Custom)\RetroArch\states\Mupen64Plus-Next\Bomberman 64 (USA).state".
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: GET_PERF_INTERFACE.
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] [Environ]: GET_RUMBLE_INTERFACE.
[INFO] [CONTENT LOAD]: Loading content file: C:\Users\HTPC\AppData\Local\Temp\Bomberman 64 (USA).z64.
[INFO] Did not find a valid content patch.
[INFO] [Environ]: SET_HW_RENDER, context type: vulkan.
[INFO] Requesting Vulkan context.
[INFO] Reached end of SET_HW_RENDER.
[INFO] [Environ]: SET_HW_RENDER_CONTEXT_NEGOTIATION_INTERFACE.
[libretro ERROR] mupen64plus: failed to initialize core (err=2)
[libretro ERROR] mupen64plus: failed to load ROM
[INFO] [CONTENT LOAD]: Removing temporary content file: C:\Users\HTPC\AppData\Local\Temp\Bomberman 64 (USA).z64.
[ERROR] [CONTENT LOAD]: Failed to load content
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ fullscreen
[INFO] [Video]: Using HW render, vulkan driver forced.
[INFO] [Vulkan]: Vulkan dynamic library loaded.
[INFO] [Vulkan]: App: paraLLEl-RDP (version 0)
[INFO] [Vulkan]: Engine: Granite (version 0)
[INFO] [Vulkan]: Found vulkan context: vk_w
[INFO] [Vulkan]: Detecting screen resolution 3840x2160.
[INFO] [Video]: Setting fullscreen to 3840x2160 @ 60Hz on device \\.\DISPLAY1.
[INFO] [Vulkan]: Found GPU at index 0: NVIDIA GeForce GTX 1070 Ti
[INFO] [Vulkan]: Using GPU index 0.
[INFO] [Vulkan]: Using GPU: NVIDIA GeForce GTX 1070 Ti
[INFO] [Vulkan]: Creating swapchain with present mode: 2
[INFO] [Vulkan]: Using swapchain size 3840 x 2160.
[INFO] [Vulkan]: Got 3 swapchain images.
[INFO] [Vulkan]: Using resolution 3840x2160
[INFO] [Vulkan]: Using RGB565 format.
[INFO] [Vulkan]: Loading stock shader.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[libretro INFO] Using 3 sync frames for parallel-RDP.
[libretro INFO] Using 4x upscaling!
[libretro INFO] paraLLEl-RDP: Using RDRAM size of 8388608 bytes.
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "vulkan".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Environ]: SET_SUBSYSTEM_INFO.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Shaders]: Specific shader preset found at C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Mupen64Plus-Next.slangp.
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\Program Files (Custom)\RetroArch\content_favorites.lpl].
[INFO] [Vulkan]: VSync => ON
[INFO] [Vulkan]: VSync => ON
[INFO] [Vulkan]: VSync => ON
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Core Options]: Saved game-specific core options to "C:\Program Files (Custom)\RetroArch\config\Mupen64Plus-Next\Bomberman 64 (USA).opt"
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.

Here is an example of a typical content crash, in this case loading a genesis game, closing it and opening a different genesis game: (Log split due to max post length limitation)

[INFO] RetroArch 1.9.2 (Git bc23d07)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Apr 30 2021
[INFO] Version: 1.9.2
[INFO] Git: bc23d07
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ fullscreen
[INFO] [GL]: Found GL context: wgl
[INFO] [GL]: Detecting screen resolution 3840x2160.
[INFO] [Video]: Setting fullscreen to 3840x2160 @ 60Hz on device \\.\DISPLAY1.
[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multi[INFO] [WGL]: Adaptive VSync supported.
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 1070 Ti/PCIe/SSE2.
[INFO] [GL]: Version: 4.6.0 NVIDIA 466.11.
[INFO] [GL]: Using resolution 3840x2160
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\Program Files (Custom)\RetroArch\content_favorites.lpl].
[INFO] [GL]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[WARN] Error parsing chunk:
---snip---
les (Custom)\\RetroArch\\cores\\mupen64plus_next_libretro.dll",
      "core_name": "Nintendo - Nintendo 64 (Mupen64Plus-Ne
      "crc32": "00000000|crc",
      "db_name": "[Owned] Nintendo - Nintendo 64 [VC].lpl"
    },
	{
[WARN] Error: Invalid JSON at line 86, column 67 - expected ',' or '}' not 'c' after member value.
[WARN] Error parsing chunk:
---snip---
les (Custom)\\RetroArch\\cores\\mupen64plus_next_libretro.dll",
      "core_name": "Nintendo - Nintendo 64 (Mupen64Plus-Ne
      "crc32": "00000000|crc",
      "db_name": "[Owned] Nintendo - Nintendo 64 [VC].lpl"
    },
	{
[WARN] Error: Invalid JSON at line 86, column 67 - expected ',' or '}' not 'c' after member value.
[INFO] [CORE]: Using content: D:\Roms\Sega - Mega Drive - Genesis\USA\Sonic the Hedgehog (USA, Europe).zip.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.9.2 (Git bc23d07)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Apr 30 2021
[INFO] Version: 1.9.2
[INFO] Git: bc23d07
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Core]: Loading dynamic libretro core from: "C:\Program Files (Custom)\RetroArch\cores\genesis_plus_gx_libretro.dll"
[INFO] [Overrides]: Core-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Genesis Plus GX\Genesis Plus GX.cfg".
[INFO] [Overrides]: No content-dir-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Genesis Plus GX\USA.cfg".
[INFO] [Overrides]: No game-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Genesis Plus GX\Sonic the Hedgehog (USA, Europe).cfg".
[INFO] [Config]: Appending config "C:\Program Files (Custom)\RetroArch\config\Genesis Plus GX\Genesis Plus GX.cfg".
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: GET_LANGUAGE: "0".
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[INFO] Core requested VFS version >= v1, providing v3
[INFO] [Remaps]: Remap directory: "C:\Program Files (Custom)\RetroArch\config\remaps".
[INFO] [Remaps]: Core-specific remap found at "C:\Program Files (Custom)\RetroArch\config\remaps\Genesis Plus GX\Genesis Plus GX.rmp".
[INFO] [Overrides]: Redirecting save file to "C:\Program Files (Custom)\RetroArch\saves\Genesis Plus GX\Sonic the Hedgehog (USA, Europe).srm".
[INFO] [Overrides]: Redirecting save state to "C:\Program Files (Custom)\RetroArch\states\Genesis Plus GX\Sonic the Hedgehog (USA, Europe).state".
[INFO] [Environ]: PERFORMANCE_LEVEL: 1.
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: PERFORMANCE_LEVEL: 7.
[INFO] [Environ]: SET_SERIALIZATION_QUIRKS.
[INFO] [Environ]: SET_DISK_CONTROL_INTERFACE.
[INFO] [CONTENT LOAD]: Content loading skipped. Implementation will load it on its own.
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[libretro INFO] Frontend supports RGB565 - will use that instead of XRGB1555.
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[INFO] [Environ]: GET_SAVE_DIRECTORY.
[libretro INFO] Game Genie ROM should be located at: C:\Program Files (Custom)\RetroArch\system\ggenie.bin
[libretro INFO] Action Replay (Pro) ROM should be located at: C:\Program Files (Custom)\RetroArch\system\areplay.bin
[libretro INFO] Sonic & Knuckles (2 MB) ROM should be located at: C:\Program Files (Custom)\RetroArch\system\sk.bin
[libretro INFO] Sonic & Knuckles UPMEM (256 KB) ROM should be located at: C:\Program Files (Custom)\RetroArch\system\sk2chip.bin
[libretro INFO] Mega Drive TMSS BOOTROM should be located at: C:\Program Files (Custom)\RetroArch\system\bios_MD.bin
[libretro INFO] Game Gear TMSS BOOTROM should be located at: C:\Program Files (Custom)\RetroArch\system\bios.gg
[libretro INFO] Master System (PAL) BOOTROM should be located at: C:\Program Files (Custom)\RetroArch\system\bios_E.sms
[libretro INFO] Master System (NTSC-U) BOOTROM should be located at: C:\Program Files (Custom)\RetroArch\system\bios_U.sms
[libretro INFO] Master System (NTSC-J) BOOTROM should be located at: C:\Program Files (Custom)\RetroArch\system\bios_J.sms
[libretro INFO] Mega CD (PAL) BIOS should be located at: C:\Program Files (Custom)\RetroArch\system\bios_CD_E.bin
[libretro INFO] Sega CD (NTSC-U) BIOS should be located at: C:\Program Files (Custom)\RetroArch\system\bios_CD_U.bin
[libretro INFO] Mega CD (NTSC-J) BIOS should be located at: C:\Program Files (Custom)\RetroArch\system\bios_CD_J.bin
[libretro INFO] Mega CD (PAL) BRAM is located at: C:\Program Files (Custom)\RetroArch\saves\Genesis Plus GX\\Sonic the Hedgehog (USA, Europe).brm
[libretro INFO] Sega CD (NTSC-U) BRAM is located at: C:\Program Files (Custom)\RetroArch\saves\Genesis Plus GX\\Sonic the Hedgehog (USA, Europe).brm
[libretro INFO] Mega CD (NTSC-J) BRAM is located at: C:\Program Files (Custom)\RetroArch\saves\Genesis Plus GX\\Sonic the Hedgehog (USA, Europe).brm
[libretro INFO] Sega/Mega CD RAM CART is located at: C:\Program Files (Custom)\RetroArch\saves\Genesis Plus GX\cart.brm
[libretro INFO] INFORMATION - Loading 524288 bytes ...
[libretro INFO] INFORMATION - Loading 2048 bytes ...
[INFO] [Environ]: SET_AUDIO_BUFFER_STATUS_CALLBACK.
[INFO] [RCHEEVOS]: checking 1bc674be034e43c96b86487ac69d9293
[INFO] [SRAM]: Skipping SRAM load..
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 44156.86 Hz.
[INFO] [Video]: Video @ fullscreen
[INFO] [Vulkan]: Vulkan dynamic library loaded.
[INFO] [Vulkan]: Found vulkan context: vk_w
[INFO] [Vulkan]: Detecting screen resolution 3840x2160.
[INFO] [Video]: Setting fullscreen to 3840x2160 @ 60Hz on device \\.\DISPLAY1.
[INFO] [Vulkan]: Found GPU at index 0: NVIDIA GeForce GTX 1070 Ti
[INFO] [Vulkan]: Using GPU index 0.
[INFO] [Vulkan]: Using GPU: NVIDIA GeForce GTX 1070 Ti
[INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
[INFO] [RCHEEVOS]: got game id 1
[INFO] [RCHEEVOS]: attempting to login astspikey (with password)
[INFO] [Vulkan]: Creating swapchain with present mode: 2
[INFO] [Vulkan]: Using swapchain size 3840 x 2160.
[INFO] [Vulkan]: Got 3 swapchain images.
[INFO] [Vulkan]: Using resolution 3840x2160
[INFO] [Vulkan]: Using RGB565 format.
[INFO] [Shaders]: Specific shader preset found at C:\Program Files (Custom)\RetroArch\config\Genesis Plus GX\Genesis Plus GX.slangp.
[INFO] [RCHEEVOS]: logged in successfully
[INFO] [RCHEEVOS]: got achievements for game id 1
[INFO] [RCHEEVOS]: Registered 0x10000 bytes of SYSTEM RAM at $000000 (offset 0x000000)
[INFO] [RCHEEVOS]: Registered 0x10000 bytes of SRAM at $010000 (offset 0x000000)
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\ntsc\shaders\ntsc-adaptive\ntsc-pass1.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #0.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\ntsc\shaders\ntsc-adaptive\ntsc-pass2.slang".
[INFO] [RCHEEVOS]: Achievement 1 deactivated: Ring Collector
[INFO] [RCHEEVOS]: Achievement 2 deactivated: Amateur Collector
[INFO] [RCHEEVOS]: Achievement 4 deactivated: Got Them All
[INFO] [RCHEEVOS]: Achievement 6 deactivated: Super Speed!
[INFO] [RCHEEVOS]: Achievement 9 deactivated: That Was Easy
[INFO] [RCHEEVOS]: Achievement 15 deactivated: Don't Get Lost
[INFO] [RCHEEVOS]: Achievement 16 deactivated: The Floor is Lava
[INFO] [RCHEEVOS]: Achievement 17 deactivated: Shooting Star
[INFO] [RCHEEVOS]: Achievement 18 deactivated: Love Those Springs
[INFO] [RCHEEVOS]: Achievement 19 deactivated: Watch Your Back
[INFO] [RCHEEVOS]: Achievement 20 deactivated: The Final Encounter
[INFO] [RCHEEVOS]: Achievement 21 deactivated: Take Out The Trash
[INFO] [RCHEEVOS]: Achievement 22 deactivated: Complete Victory
[INFO] [RCHEEVOS]: Achievement 23 deactivated: Alright! High Score!
[INFO] [RCHEEVOS]: Achievement 129 deactivated: Star Spangled
[INFO] [RCHEEVOS]: Achievement 130 deactivated: Green Life
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #1.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-first-pass-linearize-crt-gamma-bob-fields.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #2.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-scanlines-vertical-interlacing.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #3.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-bloom-approx.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #4.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\blurs\blur9fast-vertical.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #5.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\blurs\blur9fast-horizontal.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #6.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-mask-resize-vertical.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #7.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-mask-resize-horizontal.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #8.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-scanlines-horizontal-apply-mask.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #9.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-brightpass.slang".
[INFO] [RCHEEVOS]: Posted playing activity
[INFO] [RCHEEVOS]: Load task finished
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #10.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-bloom-vertical.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #11.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-bloom-horizontal-reconstitute.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #12.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-geometry-aa-last-pass.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #13.
[INFO] [Vulkan filter chain]: Creating framebuffer 1536 x 512 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 512 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 512 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 64 x 135 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 183 x 135 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 4294967295 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 1 level(s)).
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "vulkan".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\Program Files (Custom)\RetroArch\content_favorites.lpl].
[INFO] [Vulkan]: VSync => ON
[INFO] [Vulkan filter chain]: Creating framebuffer 1536 x 512 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 512 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 512 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 64 x 135 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 183 x 135 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 4294967295 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 1 level(s)).
[INFO] [Playlist]: Written to playlist file: C:\Program Files (Custom)\RetroArch\content_history.lpl
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY.
[INFO] [Environ]: SET_SYSTEM_AV_INFO.
[INFO] [Audio]: Set audio input rate to: 44156.86 Hz.
[INFO] [Vulkan]: VSync => ON
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "vulkan".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Input]: Game Focus => OFF
[INFO] [Vulkan filter chain]: Updating framebuffer size 1536 x 240 (format: 97).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 240 (format: 37).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 240 (format: 43).
[INFO] [Vulkan filter chain]: Creating framebuffer 1536 x 512 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 512 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 512 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 64 x 135 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 183 x 135 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 4294967295 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2925 x 2160 (max 1 level(s)).
[INFO] [Environ]: SET_GEOMETRY: 348x240, aspect: 1.326.
[INFO] [Vulkan filter chain]: Updating framebuffer size 1536 x 240 (format: 97).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 240 (format: 37).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 240 (format: 43).
[INFO] [Vulkan filter chain]: Updating framebuffer size 179 x 135 (format: 37).
[INFO] [Vulkan filter chain]: Updating framebuffer size 2862 x 2160 (format: 43).
[INFO] [Vulkan filter chain]: Updating framebuffer size 2862 x 2160 (format: 43).
[INFO] [Vulkan filter chain]: Updating framebuffer size 2862 x 2160 (format: 43).
[INFO] [Vulkan filter chain]: Updating framebuffer size 2862 x 2160 (format: 43).
[INFO] [Vulkan filter chain]: Updating framebuffer size 2862 x 2160 (format: 37).
[INFO] [Vulkan filter chain]: Creating framebuffer 1536 x 512 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 512 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 512 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 768 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 320 x 240 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 64 x 135 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 179 x 135 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2862 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2862 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2862 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2862 x 2160 (max 4294967295 level(s)).
[INFO] [Vulkan filter chain]: Creating framebuffer 2862 x 2160 (max 1 level(s)).
[INFO] [Vulkan filter chain]: Updating framebuffer size 1536 x 240 (format: 97).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 240 (format: 37).
[INFO] [Vulkan filter chain]: Updating framebuffer size 768 x 240 (format: 43).
[INFO] [Vulkan]: VSync => ON
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 02 seconds.
[INFO] Saving runtime log file: C:\Program Files (Custom)\RetroArch\playlists\logs\Genesis Plus GX\Sonic the Hedgehog (USA, Europe).lrtl
[INFO] [Overrides]: Configuration overrides unloaded, original configuration restored.
[INFO] [CORE]: No content, starting dummy core.
[INFO] [SRAM]: Saving RAM type #0 to "C:\Program Files (Custom)\RetroArch\saves\Genesis Plus GX\Sonic the Hedgehog (USA, Europe).srm".
[INFO] [SRAM]: Saved successfully to "C:\Program Files (Custom)\RetroArch\saves\Genesis Plus GX\Sonic the Hedgehog (USA, Europe).srm".
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading game..
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Core Options]: Saved core options file to "C:\Program Files (Custom)\RetroArch\config\Genesis Plus GX\Genesis Plus GX.opt"
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] [CONTENT LOAD]: Removing temporary content file: C:\Users\HTPC\AppData\Local\Temp\Sonic the Hedgehog (USA, Europe).md.
[INFO] RetroArch 1.9.2 (Git bc23d07)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Apr 30 2021
[INFO] Version: 1.9.2
[INFO] Git: bc23d07
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ fullscreen
[INFO] [GL]: Found GL context: wgl
[INFO] [GL]: Detecting screen resolution 3840x2160.
[INFO] [Video]: Setting fullscreen to 3840x2160 @ 60Hz on device \\.\DISPLAY1.
[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multi[INFO] [WGL]: Adaptive VSync supported.
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 1070 Ti/PCIe/SSE2.
[INFO] [GL]: Version: 4.6.0 NVIDIA 466.11.
[INFO] [GL]: Using resolution 3840x2160
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [XInput]: Found XInput v1.4.
[INFO] [Joypad]: Found joypad driver: "xinput".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Display]: Found display driver: "gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [SRAM]: SRAM will not be saved.
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_music_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_video_history.lpl].
[INFO] [Playlist]: Loading history file: [C:\Program Files (Custom)\RetroArch\content_image_history.lpl].
[INFO] [Playlist]: Loading favorites file: [C:\Program Files (Custom)\RetroArch\content_favorites.lpl].
[INFO] [GL]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GL]: VSync => ON
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [CORE]: Using content: D:\Roms\Sega - Mega Drive - Genesis\USA\Road Rash (USA, Europe).zip.
[INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] [Core]: Unloading core..
[INFO] [Core]: Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] RetroArch 1.9.2 (Git bc23d07)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5-7600 CPU @ 3.50GHz
[INFO] Capabilities:  MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
[INFO] Built: Apr 30 2021
[INFO] Version: 1.9.2
[INFO] Git: bc23d07
[INFO] =================================================
[INFO] [Input]: Found input driver: "dinput".
[INFO] [Core]: Loading dynamic libretro core from: "C:\Program Files (Custom)\RetroArch\cores\genesis_plus_gx_libretro.dll"
[INFO] [Overrides]: Core-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Genesis Plus GX\Genesis Plus GX.cfg".
[INFO] [Overrides]: No content-dir-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Genesis Plus GX\USA.cfg".
[INFO] [Overrides]: No game-specific overrides found at "C:\Program Files (Custom)\RetroArch\config\Genesis Plus GX\Road Rash (USA, Europe).cfg".
[INFO] [Config]: Appending config "C:\Program Files (Custom)\RetroArch\config\Genesis Plus GX\Genesis Plus GX.cfg".
[INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
[INFO] [Environ]: GET_LANGUAGE: "0".
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
[INFO] [Environ]: SET_CONTROLLER_INFO.
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[INFO] Core requested VFS version >= v1, providing v3
[INFO] [Remaps]: Remap directory: "C:\Program Files (Custom)\RetroArch\config\remaps".
[INFO] [Remaps]: Core-specific remap found at "C:\Program Files (Custom)\RetroArch\config\remaps\Genesis Plus GX\Genesis Plus GX.rmp".
[INFO] [Overrides]: Redirecting save file to "C:\Program Files (Custom)\RetroArch\saves\Genesis Plus GX\Road Rash (USA, Europe).srm".
[INFO] [Overrides]: Redirecting save state to "C:\Program Files (Custom)\RetroArch\states\Genesis Plus GX\Road Rash (USA, Europe).state".
[INFO] [Environ]: PERFORMANCE_LEVEL: 1.
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: PERFORMANCE_LEVEL: 7.
[INFO] [Environ]: SET_SERIALIZATION_QUIRKS.
[INFO] [Environ]: SET_DISK_CONTROL_INTERFACE.
[INFO] [CONTENT LOAD]: Content loading skipped. Implementation will load it on its own.
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[libretro INFO] Frontend supports RGB565 - will use that instead of XRGB1555.
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files (Custom)\RetroArch\system".
[INFO] [Environ]: GET_SAVE_DIRECTORY.
[libretro INFO] Game Genie ROM should be located at: C:\Program Files (Custom)\RetroArch\system\ggenie.bin
[libretro INFO] Action Replay (Pro) ROM should be located at: C:\Program Files (Custom)\RetroArch\system\areplay.bin
[libretro INFO] Sonic & Knuckles (2 MB) ROM should be located at: C:\Program Files (Custom)\RetroArch\system\sk.bin
[libretro INFO] Sonic & Knuckles UPMEM (256 KB) ROM should be located at: C:\Program Files (Custom)\RetroArch\system\sk2chip.bin
[libretro INFO] Mega Drive TMSS BOOTROM should be located at: C:\Program Files (Custom)\RetroArch\system\bios_MD.bin
[libretro INFO] Game Gear TMSS BOOTROM should be located at: C:\Program Files (Custom)\RetroArch\system\bios.gg
[libretro INFO] Master System (PAL) BOOTROM should be located at: C:\Program Files (Custom)\RetroArch\system\bios_E.sms
[libretro INFO] Master System (NTSC-U) BOOTROM should be located at: C:\Program Files (Custom)\RetroArch\system\bios_U.sms
[libretro INFO] Master System (NTSC-J) BOOTROM should be located at: C:\Program Files (Custom)\RetroArch\system\bios_J.sms
[libretro INFO] Mega CD (PAL) BIOS should be located at: C:\Program Files (Custom)\RetroArch\system\bios_CD_E.bin
[libretro INFO] Sega CD (NTSC-U) BIOS should be located at: C:\Program Files (Custom)\RetroArch\system\bios_CD_U.bin
[libretro INFO] Mega CD (NTSC-J) BIOS should be located at: C:\Program Files (Custom)\RetroArch\system\bios_CD_J.bin
[libretro INFO] Mega CD (PAL) BRAM is located at: C:\Program Files (Custom)\RetroArch\saves\Genesis Plus GX\\Road Rash (USA, Europe).brm
[libretro INFO] Sega CD (NTSC-U) BRAM is located at: C:\Program Files (Custom)\RetroArch\saves\Genesis Plus GX\\Road Rash (USA, Europe).brm
[libretro INFO] Mega CD (NTSC-J) BRAM is located at: C:\Program Files (Custom)\RetroArch\saves\Genesis Plus GX\\Road Rash (USA, Europe).brm
[libretro INFO] Sega/Mega CD RAM CART is located at: C:\Program Files (Custom)\RetroArch\saves\Genesis Plus GX\cart.brm
[libretro INFO] INFORMATION - Loading 786432 bytes ...
[libretro INFO] INFORMATION - Loading 2048 bytes ...
[INFO] [Environ]: SET_AUDIO_BUFFER_STATUS_CALLBACK.
[INFO] [RCHEEVOS]: checking 543b64ccb26c18edc6c98c12b1302dc0
[INFO] [SRAM]: Skipping SRAM load..
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 44156.86 Hz.
[INFO] [Video]: Video @ fullscreen
[INFO] [Vulkan]: Vulkan dynamic library loaded.
[INFO] [Vulkan]: Found vulkan context: vk_w
[INFO] [Vulkan]: Detecting screen resolution 3840x2160.
[INFO] [Video]: Setting fullscreen to 3840x2160 @ 60Hz on device \\.\DISPLAY1.
[INFO] [Vulkan]: Found GPU at index 0: NVIDIA GeForce GTX 1070 Ti
[INFO] [Vulkan]: Using GPU index 0.
[INFO] [Vulkan]: Using GPU: NVIDIA GeForce GTX 1070 Ti
[INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
[INFO] [RCHEEVOS]: got game id 82
[INFO] [RCHEEVOS]: attempting to login astspikey (with password)
[INFO] [Vulkan]: Creating swapchain with present mode: 2
[INFO] [Vulkan]: Using swapchain size 3840 x 2160.
[INFO] [Vulkan]: Got 3 swapchain images.
[INFO] [Vulkan]: Using resolution 3840x2160
[INFO] [Vulkan]: Using RGB565 format.
[INFO] [Shaders]: Specific shader preset found at C:\Program Files (Custom)\RetroArch\config\Genesis Plus GX\Genesis Plus GX.slangp.
[INFO] [RCHEEVOS]: logged in successfully
[INFO] [RCHEEVOS]: got achievements for game id 82
[INFO] [RCHEEVOS]: Registered 0x10000 bytes of SYSTEM RAM at $000000 (offset 0x000000)
[INFO] [RCHEEVOS]: Registered 0x10000 bytes of SRAM at $010000 (offset 0x000000)
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\ntsc\shaders\ntsc-adaptive\ntsc-pass1.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #0.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\ntsc\shaders\ntsc-adaptive\ntsc-pass2.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #1.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-first-pass-linearize-crt-gamma-bob-fields.slang".
[INFO] [RCHEEVOS]: Achievement 45074 deactivated: Shuriken 400
[INFO] [RCHEEVOS]: Achievement 45082 deactivated: I Only Need One Shot
[INFO] [RCHEEVOS]: Achievement 45084 deactivated: Sierra Nevada
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #2.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-scanlines-vertical-interlacing.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #3.
[INFO] [slang]: Compiling shader "C:\Program Files (Custom)\RetroArch\shaders\shaders_slang\crt\shaders\crt-royale\src\crt-royale-bloom-approx.slang".

And regarding the issue/ticket you commented on, is it still doing things related to achievements?

Yes, with achievements turned off, Retroarch is not crashing changing content.

Mupen still gives the “failed to load content” dialogue, that would appear to be a separate issue.

I thought I was only getting this issue due to Parrallel64 or sometimes from the image adjustment shader, where its settings get ignored if you apply another shader after applying that one and then select apply.