Citra Emulator

Hi all,

I have been trying to get the Citra emulator to work within Retroarch, but I have had no success once go to load content nothing happens.

Here is the log file:

[ERROR] Failed to open libretro core: “C:\Users\AppData\Roaming\RetroArch\cores\citra_libretro.dll” [ERROR] Error(s): The specified procedure could not be found.

[INFO] Using content: C:\Users\Desktop\3ds\decrypt\3D Classics - TwinBee (U)-decrypted.cci. [INFO] arg #0: retroarch [INFO] arg #1: C:\Users\Desktop\3ds\decrypt\3D Classics - TwinBee (U)-decrypted.cci [INFO] arg #2: -s [INFO] arg #3: C:\Users\AppData\Roaming\RetroArch\saves [INFO] arg #4: -S [INFO] arg #5: C:\Users\AppData\Roaming\RetroArch\states [INFO] arg #6: -c [INFO] arg #7: C:\Users\AppData\Roaming\RetroArch\retroarch.cfg [INFO] arg #8: -L [INFO] arg #9: C:\Users\AppData\Roaming\RetroArch\cores\citra_libretro.dll [INFO] arg #10: -v [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds. [INFO] Unloading game… [INFO] Unloading core… [INFO] Unloading core symbols… [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. [INFO] Set config file to : C:\Users\AppData\Roaming\RetroArch\retroarch.cfg [INFO] RetroArch 1.7.7 (Git 52dd39f98a) [INFO] Redirecting save file to “C:\Users\AppData\Roaming\RetroArch\saves\3D Classics - TwinBee (U)-decrypted.srm”. [INFO] Redirecting savestate to “C:\Users\AppData\Roaming\RetroArch\states\3D Classics - TwinBee (U)-decrypted.state”. [INFO] === Build ======================================= [INFO] CPU Model Name: Intel® Core™ i7-4710MQ CPU @ 2.50GHz [INFO] Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES [INFO] Built: May 10 2019 [INFO] Version: 1.7.7 [INFO] Git: 52dd39f98a [INFO] ================================================= [INFO] Loading dynamic libretro core from: “C:\Users\AppData\Roaming\RetroArch\cores\citra_libretro.dll” [ERROR] Failed to open libretro core: “C:\Users\AppData\Roaming\RetroArch\cores\citra_libretro.dll” [ERROR] Error(s): The specified procedure could not be found.

[INFO] Environ SET_PIXEL_FORMAT: RGB565. [INFO] Redirecting save file to “C:\Users\AppData\Roaming\RetroArch\saves\3D Classics - TwinBee (U)-decrypted.srm”. [INFO] Redirecting savestate to “C:\Users\AppData\Roaming\RetroArch\states\3D Classics - TwinBee (U)-decrypted.state”. [INFO] Version of libretro API: 1 [INFO] Compiled against API: 1 [INFO] [Audio]: Set audio input rate to: 30000.00 Hz. [INFO] [Video]: Video @ 960x720 [INFO] [GL]: Found GL context: wgl [INFO] [GL]: Detecting screen resolution 1366x768. [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_piÌŠÙ[INFO] [WGL]: Adaptive VSync supported. [INFO] [WGL]: wglSwapInterval(1) [INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce 840M/PCIe/SSE2. [INFO] [GL]: Version: 4.5.0 NVIDIA 382.05. [INFO] [GL]: Using resolution 960x720 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using GLSL shader backend. [INFO] [GLSL]: Checking GLSL shader support … [WARN] [GL]: Stock GLSL shaders will be used. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] Setting up menu pipeline shaders for XMB … [INFO] [GLSL]: Compiling ribbon shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling simple ribbon shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling snow shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling modern snow shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling bokeh shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling snowflake shader… [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GL]: Using 4 textures. [INFO] [GL]: Loaded 1 program(s). [INFO] [GL]: Using GL_RGB565 for texture uploads. [INFO] [DINPUT]: Enumerating joypads … [INFO] [DINPUT]: Done enumerating joypads … [INFO] [Joypad]: Found joypad driver: “dinput”. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Video]: Found display server: win32 [INFO] Found shader “C:\Users\AppData\Roaming\RetroArch\shaders\retroarch.glslp” [INFO] [XAudio2]: Requesting 45 ms latency, using 45 ms latency. [INFO] [Menu]: Found menu display driver: “gl”. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [ERROR] Failed to open libretro core: “C:\Users\AppData\Roaming\RetroArch\cores\citra_libretro.dll” [ERROR] Error(s): The specified procedure could not be found.

[INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [LED]: LED driver = ‘null’ 0000000000AB03C0 [INFO] [MIDI]: Initializing … [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output device “Microsoft GS Wavetable Synth”. [INFO] [MIDI]: Initialized “winmm” driver. [WARN] Input device ID 513 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD. [WARN] Input device ID 513 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD. [INFO] SRAM will not be saved.

I have tried on the standalone and everything works, so at least I know the rom is good.

Can someone help me out with this?

Thanks

Can you try switching your video driver to glcore?

Just tried that but same thing happened.