Color blending sprite squares

I’ve noticed those weird squares of badly blended colors in various different games (just stumbled across another one on Kingdom Hearts: Chain of Memories)

In the attached screenshots you can see them around clouds in the sky on background. Looked at videos on YT and other people on emulators didn’t have the same issue, even those who used mGBA like me. Anyone has an idea what causes it to appear?

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It could very well just be the LCD-GRID2 shader. It uses an RGB mask to create the colors. (If you turn down all the mask colors the image disappears.)

Have you tried it with another standalone shader?

I turned them off completely and same visual bug persisted :confused:

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