Core and game remaps work fine, but seem dependent that the same controller is being used. If you start using another type of controller, the remaps will be foreign to the new controller configuration and just not work. For example, I can either use an Xbox controller or my arcade control panel for playing games in RA. I have per-core remaps (arcade control panel) just to keep button actions like jump, shoot, etc consistent across all cores. When I switch to my xbox controller, controls obviously don’t work unless I go to input and reset to defaults. That’s just a temporary work around though of course.
Has there ever been any thought on making core remaps a bit more flexible based upon the controller identity? Or am I missing something where I can accomplish what I want already?
Rob