I understand that this may be an issue with my device, but I’ve searched and searched the internet for a solution to my problem and I’ve came up empty handed. For reference, I’m running RA on a Xiaomi Redmi Note 7 with a SD 660 chipset along with the 64-bit Google Play version of RA.
For some strange reason, I cannot get the video driver settings to stick. Even if I have the driver settings set to “Vulkan”, the cores that I use will default to OpenGL the moment I start up a game. This happens on multiple cores (PPSSPP and the new Mupen64Plus-Next v2.1 [Flycast crashes immediately with Vulkan enabled on certain games, but I think that’s a different issue that belongs in another thread]), so it isn’t limited to one particular core. When I close out of the core, the settings revert back to Vulkan. My device supports Vulkan (and RA detects the compatibility under system information), so I’m left scratching my head as to what the problem might be.
As for what I’ve tried, I’ve done the usual uninstall/reinstall along with using the core override option, but neither of them fixed the issue I’m having. Has anyone else ran into this problem, and if so, what was the solution?