Crash while on TV

So my retroarch crash when I output on Tv. When I try to go on quick menu during a game.

I can run the game perfectly and can go on quick menu when I stay on laptop does it on different game.

Time Awake Since Boot: 2700 seconds

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGSEGV)

Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000049

VM Regions Near 0x49:

–>

__TEXT                 0000000103e55000-00000001042fd000 [ 4768K] r-x/rwx SM=COW  /Applications/RetroArch.app/Contents/MacOS/RetroArch

Application Specific Information:

objc_msgSend() selector name: removeObject:

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread

0 libobjc.A.dylib 0x00007fff975680e9 objc_msgSend + 41

1 com.apple.framework.IOKit 0x00007fff994bf6f2 __IOHIDDeviceNotification + 187

2 com.apple.framework.IOKit 0x00007fff9949be32 IODispatchCalloutFromCFMessage + 256

3 com.apple.CoreFoundation 0x00007fff90609bcd __CFMachPortPerform + 285

4 com.apple.CoreFoundation 0x00007fff90609a99 CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 41

5 com.apple.CoreFoundation 0x00007fff90609a0b __CFRunLoopDoSource1 + 475

6 com.apple.CoreFoundation 0x00007fff905fb587 __CFRunLoopRun + 2375

7 com.apple.CoreFoundation 0x00007fff905fa9f8 CFRunLoopRunSpecific + 296

8 libretro.RetroArch 0x0000000103e5a23d -[RetroArch_OSX rarch_main] + 58

9 com.apple.Foundation 0x00007fff8cfe0da0 __NSThreadPerformPerform + 293

10 com.apple.CoreFoundation 0x00007fff90609821 CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION + 17

11 com.apple.CoreFoundation 0x00007fff905fb9ad __CFRunLoopDoSources0 + 269

12 com.apple.CoreFoundation 0x00007fff905fafdf __CFRunLoopRun + 927

13 com.apple.CoreFoundation 0x00007fff905fa9f8 CFRunLoopRunSpecific + 296

14 com.apple.HIToolbox 0x00007fff948d856f RunCurrentEventLoopInMode + 235

15 com.apple.HIToolbox 0x00007fff948d82ea ReceiveNextEventCommon + 431

16 com.apple.HIToolbox 0x00007fff948d812b _BlockUntilNextEventMatchingListInModeWithFilter + 71

17 com.apple.AppKit 0x00007fff955918ab _DPSNextEvent + 978

18 com.apple.AppKit 0x00007fff95590e58 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 346

19 com.apple.AppKit 0x00007fff95586af3 -[NSApplication run] + 594

20 com.apple.AppKit 0x00007fff95503244 NSApplicationMain + 1832

21 libretro.RetroArch 0x0000000103e56d8c start + 52

Thread 1:: Dispatch queue: com.apple.libdispatch-manager

0 libsystem_kernel.dylib 0x00007fff97cc4232 kevent64 + 10

1 libdispatch.dylib 0x00007fff9109226e _dispatch_mgr_thread + 52

Thread 2:

0 libsystem_kernel.dylib 0x00007fff97cbe4de mach_msg_trap + 10

1 libsystem_kernel.dylib 0x00007fff97cbd64f mach_msg + 55

2 com.apple.CoreFoundation 0x00007fff905fbcd4 __CFRunLoopServiceMachPort + 212

3 com.apple.CoreFoundation 0x00007fff905fb19b __CFRunLoopRun + 1371

4 com.apple.CoreFoundation 0x00007fff905fa9f8 CFRunLoopRunSpecific + 296

5 com.apple.AppKit 0x00007fff9565956b _NSEventThread + 137

6 libsystem_pthread.dylib 0x00007fff96c8b05a _pthread_body + 131

7 libsystem_pthread.dylib 0x00007fff96c8afd7 _pthread_start + 176

8 libsystem_pthread.dylib 0x00007fff96c883ed thread_start + 13

Thread 3:

0 libsystem_kernel.dylib 0x00007fff97cc3136 __psynch_cvwait + 10

1 libretro.RetroArch 0x00000001040863bb threaded_worker + 233

2 libretro.RetroArch 0x0000000103f86a8f thread_wrap + 20

3 libsystem_pthread.dylib 0x00007fff96c8b05a _pthread_body + 131

4 libsystem_pthread.dylib 0x00007fff96c8afd7 _pthread_start + 176

5 libsystem_pthread.dylib 0x00007fff96c883ed thread_start + 13

Thread 4:

0 libsystem_kernel.dylib 0x00007fff97cc3136 __psynch_cvwait + 10

1 libretro.RetroArch 0x0000000103f86c0a scond_wait_timeout + 180

2 libretro.RetroArch 0x000000010408bc80 autosave_thread + 216

3 libretro.RetroArch 0x0000000103f86a8f thread_wrap + 20

4 libsystem_pthread.dylib 0x00007fff96c8b05a _pthread_body + 131

5 libsystem_pthread.dylib 0x00007fff96c8afd7 _pthread_start + 176

6 libsystem_pthread.dylib 0x00007fff96c883ed thread_start + 13

Thread 5:

0 libsystem_kernel.dylib 0x00007fff97cc394a __workq_kernreturn + 10

1 libsystem_pthread.dylib 0x00007fff96c883dd start_wqthread + 13

Thread 6:

0 libsystem_kernel.dylib 0x00007fff97cc394a __workq_kernreturn + 10

1 libsystem_pthread.dylib 0x00007fff96c883dd start_wqthread + 13

Thread 0 crashed with X86 Thread State (64-bit):

rax: 0x000060800044c870 rbx: 0x0000608000175fc0 rcx: 0x0000000000000011 rdx: 0x0000608000148400

rdi: 0x0000608000649ea0 rsi: 0x00007fff95eaddda rbp: 0x00007fff5bda7680 rsp: 0x00007fff5bda7668

r8: 0x0000000000000000 r9: 0x0000000000000c00 r10: 0x0000000000000049 r11: 0x000060800044c870

r12: 0x00007fff7c3bf070 r13: 0x00007fff5bda76a0 r14: 0x0000608000148400 r15: 0x0000000000000001

rip: 0x00007fff975680e9 rfl: 0x0000000000010202 cr2: 0x0000000000000049

Logical CPU: 1

Error Code: 0x00000004

Trap Number: 14

External Modification Summary:

Calls made by other processes targeting this process:

task_for_pid: 1

thread_create: 0

thread_set_state: 0

Calls made by this process:

task_for_pid: 0

thread_create: 0

thread_set_state: 0

Calls made by all processes on this machine:

task_for_pid: 1144

thread_create: 0

thread_set_state: 0

VM Region Summary:

ReadOnly portion of Libraries: Total=232.9M resident=71.3M(31%) swapped_out_or_unallocated=161.7M(69%)

Writable regions: Total=1.1G written=528.5M(48%) resident=693.6M(63%) swapped_out=0K(0%) unallocated=402.6M(37%)

REGION TYPE VIRTUAL

=========== =======

CG backing stores 17.3M

CG image 56K

CG shared images 400K

CoreAnimation 52K

CoreGraphics 4K

CoreImage 8K

CoreUI image data 112K

Foundation 4K

IOKit 174.2M

Kernel Alloc Once 8K

MALLOC 448.8M

MALLOC (admin) 32K

MALLOC_LARGE (reserved) 122.4M reserved VM address space (unallocated)

Memory Tag 242 12K

OpenCL 16K

OpenGL GLSL 256K

STACK GUARD 56.0M

Stack 10.6M

VM_ALLOCATE 176.5M

__DATA 167.3M

__GLSLBUILTINS 2588K

__IMAGE 528K

__LINKEDIT 74.7M

__TEXT 158.2M

__UNICODE 552K

mapped file 122.0M

shared memory 72K

=========== =======

TOTAL 1.5G

TOTAL, minus reserved VM space 1.4G

Model: MacBookPro9,2, BootROM MBP91.00D3.B0C, 2 processors, Intel Core i5, 2.5 GHz, 4 GB, SMC 2.2f44

Graphics: Intel HD Graphics 4000, Intel HD Graphics 4000, Built-In

Memory Module: BANK 0/DIMM0, 2 GB, DDR3, 1600 MHz, 0x802C, 0x384A54463235363634485A2D3147364D3120

Memory Module: BANK 1/DIMM0, 2 GB, DDR3, 1600 MHz, 0x802C, 0x384A54463235363634485A2D3147364D3120

AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0xF5), Broadcom BCM43xx 1.0 (7.15.166.24.3)

Bluetooth: Version 4.3.6f4 17916, 3 services, 27 devices, 1 incoming serial ports

Network Service: Wi-Fi, AirPort, en1

Serial ATA Device: APPLE HDD TOSHIBA MK5065GSXF, 500,11 GB

Serial ATA Device: MATSHITADVD-R UJ-8A8

USB Device: Hub

USB Device: FaceTime HD Camera (Built-in)

USB Device: Hub

USB Device: Hub

USB Device: IR Receiver

USB Device: Apple Internal Keyboard / Trackpad

USB Device: BRCM20702 Hub

USB Device: Bluetooth USB Host Controller

Thunderbolt Bus: MacBook Pro, Apple Inc., 25.1

It tells me this and there is also a bunch of binary images but couldn’t fit it

Ok so I did a couple of check and it is only when my 8bitdo sn30pro plus is on wireless mode AND on tv.

Every other scenario works

But it’s kind of when I am on tv that I need it to be wireless

[INFO] === Build ======================================= [INFO] CPU Model Name: Intel® Core™ i5-3210M CPU @ 2.50GHz [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2 [INFO] Built: Mar 7 2020 [INFO] Version: 1.8.5 [INFO] ================================================= [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565. [INFO] Redirecting save file to “/Users/Annabel/Documents/RetroArch/saves/.srm”. [INFO] Redirecting savestate to “/Users/Annabel/Documents/RetroArch/states/.state”. [INFO] Version of libretro API: 1 [INFO] Compiled against API: 1 [INFO] [Audio]: Set audio input rate to: 30000.00 Hz. [INFO] [Video]: Video @ 960x720 [INFO] [GL]: Found GL context: cocoagl [INFO] [GL]: Detecting screen resolution 480x360. [INFO] [GL]: Vendor: Intel Inc., Renderer: Intel HD Graphics 4000 OpenGL Engine. [INFO] [GL]: Version: 2.1 INTEL-10.6.33. [INFO] [GL]: Using resolution 960x720 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using GLSL shader backend. [INFO] [GLSL]: Checking GLSL shader support … [WARN] [GL]: Stock GLSL shaders will be used. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GL]: Using 4 textures. [INFO] [GL]: Loaded 1 program(s). [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver. [INFO] Port 0: Wireless Controller. [INFO] Found HID driver: “iohidmanager”. [INFO] [Joypad]: Found joypad driver: “hid”. [INFO] [Video]: Found display server: null [INFO] [CoreAudio]: Using output sample rate of 48000.0 Hz [INFO] [CoreAudio]: Using buffer size of 24576 bytes: (latency = 64 ms) [INFO] [Menu]: Found menu display driver: “gl”. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Menu]: Found menu display driver: “gl”. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [LED]: LED driver = ‘null’ 0x10ad8ded8 [INFO] [MIDI]: Initializing … [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized “null” driver. [ERROR] Implementation uses threaded audio. Cannot use rewind… [INFO] SRAM will not be saved. [INFO] Loading history file: [/Users/Annabel/Library/Application Support/RetroArch/config/content_history.lpl]. [INFO] Loading history file: [/Users/Annabel/Library/Application Support/RetroArch/config/content_music_history.lpl]. [INFO] Loading history file: [/Users/Annabel/Library/Application Support/RetroArch/config/content_image_history.lpl]. [INFO] Loading favorites file: [/Users/Annabel/Library/Application Support/RetroArch/config/content_favorites.lpl]. [INFO] [GL]: VSync => on [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [GL]: VSync => on [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. [INFO] [Audio]: Set audio input rate to: 30000.00 Hz. [INFO] [Video]: Video @ fullscreen [INFO] [GL]: Found GL context: cocoagl [INFO] [GL]: Detecting screen resolution 960x720. [INFO] [GL]: Vendor: Intel Inc., Renderer: Intel HD Graphics 4000 OpenGL Engine. [INFO] [GL]: Version: 2.1 INTEL-10.6.33. [INFO] [GL]: Using resolution 1920x1080 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using GLSL shader backend. [INFO] [GLSL]: Checking GLSL shader support … [WARN] [GL]: Stock GLSL shaders will be used. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GL]: Using 4 textures. [INFO] [GL]: Loaded 1 program(s). [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver. [INFO] Port 0: Wireless Controller. [INFO] Found HID driver: “iohidmanager”. [INFO] [Joypad]: Found joypad driver: “hid”. [INFO] [Video]: Found display server: null [INFO] [CoreAudio]: Using output sample rate of 48000.0 Hz [INFO] [CoreAudio]: Using buffer size of 24576 bytes: (latency = 64 ms) [INFO] [Menu]: Found menu display driver: “gl”. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [LED]: LED driver = ‘null’ 0x10ad8ded8 [INFO] [MIDI]: Initializing … [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized “null” driver. [INFO] Game focus is: : off. [INFO] [GL]: VSync => on [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. [INFO] [Audio]: Set audio input rate to: 30000.00 Hz. [INFO] [Video]: Video @ fullscreen [INFO] [GL]: Found GL context: cocoagl [INFO] [GL]: Detecting screen resolution 1920x1080. [INFO] [GL]: Vendor: Intel Inc., Renderer: Intel HD Graphics 4000 OpenGL Engine. [INFO] [GL]: Version: 2.1 INTEL-10.6.33. [INFO] [GL]: Using resolution 1920x1080 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using GLSL shader backend. [INFO] [GLSL]: Checking GLSL shader support … [WARN] [GL]: Stock GLSL shaders will be used. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GL]: Using 4 textures. [INFO] [GL]: Loaded 1 program(s). [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver. [INFO] Port 0: Wireless Controller. [INFO] Found HID driver: “iohidmanager”. [INFO] [Joypad]: Found joypad driver: “hid”. [INFO] [Video]: Found display server: null [INFO] [CoreAudio]: Using output sample rate of 48000.0 Hz [INFO] [CoreAudio]: Using buffer size of 24576 bytes: (latency = 64 ms) [INFO] [Menu]: Found menu display driver: “gl”. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [LED]: LED driver = ‘null’ 0x10ad8ded8 [INFO] [MIDI]: Initializing … [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized “null” driver. [INFO] Game focus is: : off. [INFO] [GL]: VSync => on [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] Using content: /Users/Annabel/Documents/Roms/N64/Legend of Zelda, The - Ocarina of Time (USA) (Rev 2).z64. [INFO] arg #0: retroarch [INFO] arg #1: /Users/Annabel/Documents/Roms/N64/Legend of Zelda, The - Ocarina of Time (USA) (Rev 2).z64 [INFO] arg #2: -s [INFO] arg #3: /Users/Annabel/Documents/RetroArch/saves [INFO] arg #4: -S [INFO] arg #5: /Users/Annabel/Documents/RetroArch/states [INFO] arg #6: -c [INFO] arg #7: /Users/Annabel/Library/Application Support/RetroArch/config/retroarch.cfg [INFO] arg #8: -L [INFO] arg #9: /Applications/RetroArch.app/Contents/Resources/cores/parallel_n64_libretro.dylib [INFO] arg #10: -v [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds. [INFO] Unloading game… [INFO] Unloading core… [INFO] Unloading core symbols… [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. [INFO] Redirecting save file to “/Users/Annabel/Documents/RetroArch/saves/Legend of Zelda, The - Ocarina of Time (USA) (Rev 2).srm”. [INFO] Redirecting savestate to “/Users/Annabel/Documents/RetroArch/states/Legend of Zelda, The - Ocarina of Time (USA) (Rev 2).state”. [INFO] === Build ======================================= [INFO] CPU Model Name: Intel® Core™ i5-3210M CPU @ 2.50GHz [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2 [INFO] Built: Mar 7 2020 [INFO] Version: 1.8.5 [INFO] ================================================= [INFO] Loading dynamic libretro core from: “/Applications/RetroArch.app/Contents/Resources/cores/parallel_n64_libretro.dylib” [INFO] [Overrides] no core-specific overrides found at /Users/Annabel/Library/Application Support/RetroArch/config/ParaLLEl N64/ParaLLEl N64.cfg. [INFO] [Overrides] no content-dir-specific overrides found at /Users/Annabel/Library/Application Support/RetroArch/config/ParaLLEl N64/N64.cfg. [INFO] [Overrides] no game-specific overrides found at /Users/Annabel/Library/Application Support/RetroArch/config/ParaLLEl N64/Legend of Zelda, The - Ocarina of Time (USA) (Rev 2).cfg. [INFO] [Environ]: SET_VARIABLES. [INFO] [Environ]: SET_CONTROLLER_INFO. [INFO] [Remaps]: remap directory: /Users/Annabel/Library/Application Support/RetroArch/config/remaps [INFO] Redirecting save file to “/Users/Annabel/Documents/RetroArch/saves/Legend of Zelda, The - Ocarina of Time (USA) (Rev 2).srm”. [INFO] Redirecting savestate to “/Users/Annabel/Documents/RetroArch/states/Legend of Zelda, The - Ocarina of Time (USA) (Rev 2).state”. [INFO] [Environ]: GET_LOG_INTERFACE. [INFO] [Environ]: GET_PERF_INTERFACE. [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888. [INFO] [Environ]: GET_RUMBLE_INTERFACE. [INFO] Loading content file: /Users/Annabel/Documents/Roms/N64/Legend of Zelda, The - Ocarina of Time (USA) (Rev 2).z64. [INFO] Did not find a valid content patch. [INFO] [Environ]: GET_PREFERRED_HW_RENDER. [INFO] [Environ]: SET_HW_RENDER. [INFO] Requesting OpenGL context. [INFO] [RCHEEVOS]: ext_hash 0b88c109 (‘z64’) [INFO] [RCHEEVOS]: Load task finished [INFO] Skipping SRAM load… [INFO] Version of libretro API: 1 [INFO] Compiled against API: 1 [INFO] [Cheats]: Load game-specific cheatfile: /Applications/RetroArch.app/Contents/Resources/cht/ParaLLEl N64/Legend of Zelda, The - Ocarina of Time (USA) (Rev 2).cht [INFO] [Audio]: Set audio input rate to: 44004.66 Hz. [INFO] [Video]: Video @ fullscreen [INFO] [Video]: Using HW render, OpenGL driver forced. [INFO] [Video]: Using configured “gl” driver for GL HW render. [INFO] [GL]: Found GL context: cocoagl [INFO] [GL]: Detecting screen resolution 1920x1080. [INFO] [GL]: Vendor: Intel Inc., Renderer: Intel HD Graphics 4000 OpenGL Engine. [INFO] [GL]: Version: 2.1 INTEL-10.6.33. [INFO] [GL]: Using resolution 1920x1080 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using GLSL shader backend. [INFO] [GLSL]: Checking GLSL shader support … [WARN] [GL]: Stock GLSL shaders will be used. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GL]: Using 1 textures. [INFO] [GL]: Loaded 1 program(s). [INFO] [GL]: Initializing HW render (1024 x 1024). [INFO] [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px. [INFO] [GL]: Supports FBO (render-to-texture). [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver. [INFO] Port 0: Wireless Controller. [INFO] Found HID driver: “iohidmanager”. [INFO] [Joypad]: Found joypad driver: “hid”. [INFO] [Video]: Found display server: null [INFO] [Environ]: SET_INPUT_DESCRIPTORS: [INFO] [CoreAudio]: Using output sample rate of 48000.0 Hz [INFO] [CoreAudio]: Using buffer size of 24576 bytes: (latency = 64 ms) [INFO] [Menu]: Found menu display driver: “gl”. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Environ]: SET_SUBSYSTEM_INFO. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [Font]: Using font rendering backend: stb-unicode. [INFO] [LED]: LED driver = ‘null’ 0x10ad8ded8 [INFO] [MIDI]: Initializing … [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized “null” driver. [INFO] Initializing rewind buffer with size: 262 MB [INFO] Loading history file: [/Users/Annabel/Library/Application Support/RetroArch/config/content_history.lpl]. [INFO] Loading history file: [/Users/Annabel/Library/Application Support/RetroArch/config/content_music_history.lpl]. [INFO] Loading history file: [/Users/Annabel/Library/Application Support/RetroArch/config/content_image_history.lpl]. [INFO] Loading favorites file: [/Users/Annabel/Library/Application Support/RetroArch/config/content_favorites.lpl]. [INFO] [GL]: VSync => on [INFO] [Environ]: SET_SUBSYSTEM_INFO. [INFO] [GL]: VSync => on