Hiya. I’ve really been enjoying this reshade port of CRT Guest. For the past months I’ve been using Jobima’s port of the Guest_r’s 25-11-30-r1 release with Reshade 6.8.0 and tuning it to the max, primarily while playing the game “Noita”. Recently I’ve been trying the presets 8.24b and 8.25c version of the filter, but there seems to be a quirk, starting with 8.24, that prevents it from being usable for me: The brightness pulsates seemingly randomly while playing the game. It might be user error and I’ve tried to pinpoint the cause, but so far no luck. It happens with complete default settings for CRT guest and no other filters installed. I’ve recorded two instances where it is visible in the game:
Example video 1 - Title screen
Example video 2 - Gameplay
Another thing I’ve noticed is that Reshade v6.8.0 is logging the following on startup. Might be related and/or user error, I do not know.
D:\games\gog\Noita\reshade-shaders\Shaders\JobimaCRT_guest_advancedV825c.fx(3376, 1): error X3020: 'V__JoNTSC_T01': cannot sample from texture that is also used as render target in the same pass
D:\games\gog\Noita\reshade-shaders\Shaders\JobimaCRT_guest_advancedV825c.fx(3418, 1): error X3020: 'V__JBCrsh_T01': cannot sample from texture that is also used as render target in the same pass
D:\games\gog\Noita\reshade-shaders\Shaders\JobimaCRT_guest_advancedV825c.fx(3430, 1): error X3020: 'V__JoNTSC_T07': cannot sample from texture that is also used as render target in the same pass