Hi,
i’ve noticed to following problem that seems to exist after the retroarch arch 1.7.5 build. When i start a game in DosBox or a Scumm VM game that uses the resolution 320x200 so for example the super res of 2560x200 the game wont stretch out to the full width of the screen anymore, while in retroarch 1.74. this worked. I’ve tried a number of different options concerning custom aspect ratio and so on but nothing seems to be able to correct this problem, that didnt occur in 1.7.4.
so what basically happens is that:
- the game starts as a small vertical strip at the center of the screen
- then when the image is expanded it wont strech out to the full screen width but just to smaller amount so that it wont cover the whole screen.
Maybe somebody knows something about the issue, would be glad if s.o. could help, thank you.