CD Image/CHD cache are great options for reducing stutters from random access, specially since external storage media are often turned off/slowed down in order to save power. While caching keeps the entire game image in the RAM during gameplay. With that, a few systems I noticed that are missing this feature are:
Flycast
Opera (3DO)
NEOCD
LRPS2
PCSX ReARMed
DOSBOX Pure (not sure if this would work, maybe caching the whole Zip, or is it already done?)
MAME (CHD games)
MelonDS
Citra
Dolphin
Is it viable to implement this option for the above cores? Also, I’m not sure how NDS and 3DS games are loaded.
I was surprised to see that PC-Engine CD games and Sega CD games now (and probably for quite some time) have the caching option, a bit hidden, but they’re there!