Whenever I try to start any nightly build of RetroArch (Windows, 64-bit), I usually get the following error:
The application was unable to start correctly (0xc0000142). Click OK to close the application.
Whenever this error pops up, the command prompt window says the following:
RetroArch [ERROR] :: ctx_init :: Failed to bind API (#0, version 0.0) on context driver "d3d".
RetroArch [ERROR] :: dinput_init_context :: Failed to init DirectInput.
RetroArch [ERROR] :: dinput_init :: Failed to start DirectInput driver.
RetroArch [ERROR] :: dinput_init_context :: Failed to init DirectInput.
RetroArch [ERROR] :: dinput_init :: Failed to start DirectInput driver.
RetroArch [ERROR] :: init_video_input :: Cannot initialize input driver. Exiting...
RetroArch [ERROR] :: rarch_main_init :: Fatal error received in: "init_video_input()"
When this error doesn’t pop up, RetroArch will start, but won’t accept any button/key inputs. If I quit RetroArch (or the previous error occurs), it immediately opens back up and functions normally.
I have no issues when using the latest stable release of RetroArch. Googling the issue in general didn’t help. Any advice? This issue is a fatal one for me, as I have RetroArch integrated into my home theater setup.
Specs: Intel i5 3570k, AMD Radeon HD 7970, Windows 7 Home Premium (64-bit)