I’ve recently updated to the stable version 1.5.0 so that I can see those sweet improvements on my 3DS. Only to then get errors on gpsp saying I don’t have enough frames, now I know this has to do with bios, but even if it’s placed in the right directory it still gives me this issue. Not to mention even cores like gamebatte give me the exact same issue and those don’t require BIOS.
I’m running homebrew due to being on 11.3 stock (RIP A9LH due to sending it in for repair and having it replaced with a new one) and am using the newest .hax payload which is 2.9 alpha.
If it’s a easy fix then pardon my stupidity, but if it isn’t I’d like to know how I can fix it.
My system is a N3DSXL as well.
The message is Retroarch [INFO] :: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.