When I press a keyboard key using the DOSBox-core and release it again, DOSBox doesn’t seem to register the release and keeps the key pressed forever. The key is also not released when I press another key, for example if I press left in a game, the character keeps walking left. If I then press right, the character stands still and can’t be moved as left and right are both pressed forever.
Whats working normally:
- The keyboard in the XMB-menu
- Simulating keyboard buttons with the joystick
What I tried:
- Using a different input driver
- Running retroarch with/without gamepad plugged in
- Enabling/disabling frame-throttling and vsync
- Starting X11 with retroarch only to be sure the window manager isn’t interfering