Drivers not saved as part of core overrides?

Is this normal behavior? And why? I want to save Vulkan as the driver for WindowCast and use glcore for everything else. What’s the best way to manage this?

It should work, yeah. However, if a core requires a specific video driver, it may be changing it on its own, regardless of what you set.

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Yeah I’m not sure what I did or if there was even a problem in the first place, but I toggled a few things and it’s all working normally, now :man_shrugging:

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