This has always been an issue with cores that give a choice between hardware and software rendering.
There is no wildcard to detect software rendering, so if you use it, and glcore, the auto flip wildcard settings will detect glcore and flip the textures. This is a feature limitation, not a bug. 
I could create a preset that doesn’t reference the wildcard stuff, and name it “software_glcore” or something, but I think it would be easier to just have the user flip it and save the preset.
I am pretty sure I posted about this while I was creating the book preset.
Thanks for chiming in with the issue.