Oky, i managed to reproduce.
Monitor-balanced is a very steep preset, it has a slight moire at 1080p fullscreen, but as you scale it down it get worse, and even the ~5% space stolen by the bezel is enough to make it evident.
Try to turn down Vertical cell Mask from 0.4 to 0.2 or even 0.0.
It will steal a bit of personality from the preset, but will help with moire and will give more brightness in exchange.
Open in full screen 1:1 size to see the improvement.
Original:
0.20
0.0
Yes, there are still wide bands on the sides, but i find them to be visible only on such solid screens, they are far less intrusive than moire itself during real game sessions.
-edit-
Weird thing is that I wrote this post on my notebook, where moire is really evident, but now that Iām on the PC where I crafted the preset, I cannot spot ANY on all of the just posted screens.
Target resolution is still 1920x1080, which leads me to think 2 things.
- Is the screen size, other than the resolution inducing moire? my laptop screen is smaller.
- Lcd panel itself may cause that due to weird behaviours with some masks.
To verify 1, I stepped away from the monitor, but still cannot spot moire, so 2 is indeed very likely, Iāve seen LCD controllers/screens going crazy with some mask patterns.
Another possibility is that the screen is doing some pixel level processing (sharpness improvements mainly) ruining the mask.
@Duimon and anyone: Please report back if you can spot moire on any of the gray screen I posted.
Using 4k or 1080p is ok as long as you see the image at 1:1 size.