hey guys,
i just recently discovered this awesome emulator/frontend and am really loving it. unfortunately, as the title says i’m experiencing slowdowns when using it on my TV. weird thing is, on my PC monitor it runs perfectly fine, smooth and without any slowdowns.
this is my setup:
windows 7 x64 32gb ram nvidia GTX980 (4gb) intel i5-3570k (oc’d ~4ghz)
the pc is connected via hdmi (nvidia port) to my denon AVR which in turn sends the picture to the TV (hdmi)…
before running retroarch i use the win+p shortcut to make the TV the only active screen. libretro detects a refresh of 60.002hz which is what i’ve set. i use the crt royale shader…but my GPU should be able to handle it, right?
i’ve been testing mostly SNES (bsnes accuracy) and PSX (mednafen software) so far. for example in super mario world it slows down every time i clear a stage and that black vignette closes on mario. sometimes the slowdown will “stick” and the game then only runs at exactly 30fps until i open the GUI and go back to the game again…then the slowdown is disappears!
similar slowdowns happen with final fantasy IX on PSX…however they seem much more random. they can just pop up at any time. even when i’m not doing anything…just walking around the screen, nothing changes but suddenly it slows down to 40 sometimes 50fps. sometimes it recovers on it’s own, sometimes i have to open the GUI for it to calm down.
when i go into the video menu during such a slowdown libretro is also detecting a lower refresh rate (i.e. ~30hz, 40hz,…)
i can avoid the super mario world slowdowns for the most part if i disable or select a more lightweight shader. so it does seem to be a performance issue(?)…question is, why is it only there when i use the TV? my pc specs should be more than sufficient i think…
anybody have any ideas? i’d really love to get this thing working…
thx