Expand screen area\width aka Show full area in Capcom 2D fighters

Is there a way to apply special game fixes from ePSXe\PCSX-R standalone in Beetle Psx HW or DuckStation core? I need to use " 0x2000 Expand screen width - Show full area in Capcom 2D fighters " fix for an Alundra widescreen hack specifically and other similar widescreen patches. Otherwise right side of the screen is cutoff and is not fully displayed. I think it’s also the cause of the game hanging after the coal mine during the monkey village intro segment.

no, those fixes are specific to the individual emulator and how it functions.

That’s sad. So it means even the 2D Capcom fighters themselves don’t display full area on Beetle and DuckStation cores?

I thought maybe it was a possibility, not cope paste exactly, but adding a similar function akin to Widescreen hack for 3D.