Faster way to test many shaders

One issue i always had with testing shaders is that every time you want to choose a different one you have to browse through all the folders and files again.

So let’s say i try crt_lottes and after that i want to test the next one. But in order to do that i have to go to the correct folder again and find crt_lottes so i can locate the next one. And that’s if i remember the name of the shader i previously selected (i sometimes forget that because i try to do everything as fast as possible).

Solution: Why not just point you directly to the last shader you selected so you can try the next one in line, much easier and faster?

You could change your shader directory to the crt folder temporarily so you can use the shader next/prev hotkeys (n and m by default) to cycle through them.

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