"Fatal Error" iOS 9.2.1

Hi guys, I’ve been attempting to compile and run 1.3.0 on my 6sPlus on 9.2.1 (no JB) using Xcode7 but on after installing the app when it attempts to run it crashes at the splash screen.

I’m not a programmer, total noob at this, but I know if others can make it work I know I must be missing something. Also, I have code signed my cores using the terminal, but have not yet imported them as I am pretty sure I have to be able to at least run the basic program first.

Thank you in advance for all the help from this wonderful community.

The error messages in the debugger I am getting are the following, both under “Thread 1”:

dyld`dyld_fatal_error: -> 0x1fec108c <+0>: trap
0x1fec1090 <+4>: nop

and:

dyld`_dyld_start: 0x1fec1000 <+0>: mov r8, sp 0x1fec1004 <+4>: sub sp, sp, #16 0x1fec1008 <+8>: bic sp, sp, #15 0x1fec100c <+12>: ldr r3, [pc, #0x70] ; <+132> 0x1fec1010 <+16>: sub r0, pc, #8 0x1fec1014 <+20>: ldr r3, [r0, r3] 0x1fec1018 <+24>: sub r3, r0, r3 0x1fec101c <+28>: ldr r0, [r8] 0x1fec1020 <+32>: ldr r1, [r8, #0x4] 0x1fec1024 <+36>: add r2, r8, #8 0x1fec1028 <+40>: ldr r4, [pc, #0x58] ; <+136> 0x1fec102c <+44>: add r4, r4, pc 0x1fec1030 <+48>: str r4, [sp] 0x1fec1034 <+52>: add r4, sp, #12 0x1fec1038 <+56>: str r4, [sp, #0x4] 0x1fec103c <+60>: blx 0x1fec1098 ; dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*, unsigned long*) -> 0x1fec1040 <+64>: ldr r5, [sp, #0xc] 0x1fec1044 <+68>: cmp r5, #0 0x1fec1048 <+72>: bne 0x1fec1054 ; <+84> 0x1fec104c <+76>: add sp, r8, #4 0x1fec1050 <+80>: bx r0 0x1fec1054 <+84>: mov lr, r5 0x1fec1058 <+88>: mov r5, r0 0x1fec105c <+92>: ldr r0, [r8, #0x4] 0x1fec1060 <+96>: add r1, r8, #8 0x1fec1064 <+100>: add r2, r1, r0, lsl #2 0x1fec1068 <+104>: add r2, r2, #4 0x1fec106c <+108>: mov r3, r2 0x1fec1070 <+112>: ldr r4, [r3] 0x1fec1074 <+116>: add r3, r3, #4 0x1fec1078 <+120>: cmp r4, #0 0x1fec107c <+124>: bne 0x1fec1070 ; <+112> 0x1fec1080 <+128>: bx r5 0x1fec1084 <+132>: andeq r11, r2, r0, lsr #17 0x1fec1088 <+136>: .long 0xffffefcc ; unknown opcode

Seems to be a problem with whatever changes occurred to the latest builds as of 1/19. Have not tested latest to see if it was fixed.

Same here, the latest nightly still have The crash problem related here.

I have noticed that the compiled version doesnt have the assets installed. Maybe thats why its crashing, i pasted all files in the filder with iFunBox but still crashing.