I just noticed that the FCEUMM core of RetroArch always creates an .SRM file no matter what, even for NES games which do not have the battery flag set. QuickNES and Nestopia do not unnecessarily create .SRM files though.
I just noticed that the FCEUMM core of RetroArch always creates an .SRM file no matter what, even for NES games which do not have the battery flag set. QuickNES and Nestopia do not unnecessarily create .SRM files though.