Minor note for the split Wii port: currently (v1.0.0.1) the “Neo Geo UniBIOS” core setting is located in the general FB Alpha core, rather than in the split-Neo Geo core. Seems like it would be more appropriate in the latter.
EDIT: Sorry, I see now that this is a result of the FBA Neo Geo core being rolled back in 1.0.0.1. Still, if possible it might still be pertinent to have the core option not build into the non-Neo Geo versions.
Additionally, I wanted to briefly re-up this report from version 0.9.9.
Many more of these games without control hookups are listed in Tanuki’s compatibility list (though some may have since been fixed). It’s worth mentioning that Quartet 2 (ROMset: quartet2) does have its controls hooked up. Quartet 2 is not actually a sequel, but a two-player version of the four-player Quartet. I assume it’s the unique four-player layout that’s not hooked up. Regardless, this means Quartet is entirely playable as long as you don’t need any more than two characters.
EDIT 2: Tengai (ROMset: tengai) stack dumps about 15 frames (pure estimate) into execution for me on RetroArch v1.0.0.1 (FB Alpha v0.2.97.30) for Wii. Here’s a photo of the exception. Sorry for the extreme angle shot, it’s late here and I was struggling with the flash reflection. Can anyone confirm this issue on Wii or any other platforms? I can’t run RetroArch on my crappy netbook to test PC, but the game works in standalone (non-libretro) Final Burn Alpha 0.2.97.29. Unfortunately, I don’t have a build environment for testing *.30. The game is also listed as “WORKING” in Tanuki’s (admittedly outdated) compatibility list, so apparently it did run previously.