So in some 16-bit/32-bit games I’m getting flickering graphics. Examples include flickering drop shadows in Fire Emblem, the floating head in the intro of Shin Megami Tensei flickers, the map in F-Zero: Maximum Velocity flickers on and off, and they’re many more games that have this issue. From what I heard, flickering is caused by my refresh rate, which my monitor is running in 144hz, and that g-sync/freesync can fix this, but my monitor doesn’t have g-sync/freesync in. So I’m wondering if other people are having this issue and know any other solutions. Keep in mind that I already tried putting the refresh rate at 60hz and set the Retroarch refresh rate as default. None of these seem to work.